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NPC Generator

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Advanced [show]


Andram Joy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. He keeps his brown hair in a pixie cut. His fierce white eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: Andram hails from a village terrorized by dire rats. In his 11th year, his parents were killed by a dire rats raid, leaving Andram alone in the world. After a stint in an orphanage, he was adopted. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and he wants revenge against dire rats

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Enemies, Family. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Andram Joy, Male Tiefling Warrior 8
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 150 pp. Sardonyx (30 gp). Lapis lazuli (7 gp).


Social Check DCs


Sweet Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his sickle always slung over his shoulder. He keeps his yellow fur in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army

Ideals: Joker, Persistence. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Sweet Moon, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 85 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 900 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp).


Social Check DCs


Ernest Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear violet pants and tee shirts. His red hair is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: Retire the richest man in the north; and to find somewhere to settle down

Ideals: Logical, Entrepeneur. Flaws: Mundane. Bonds: Family, Military. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Ernest Wilmont, Male Half-Elf Wizard 12
Medium (5'7") Half-Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 23 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 100 pp. Blue quartz (12 gp).


Social Check DCs


Hadarai Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His hair is silver, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Hadarai was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Hadarai took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Hadarai and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Hadarai Hill, Male Half-Elf Barbarian 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. A silver and pearl hairclip (50 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a pastel shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her fur, while still mostly cinnamon, has prominent grey streaks. Her eyes are amber.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is harsh and unforgiving.

History: Great lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Great Thunder, Female Tabaxi Bard 7
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ellywick Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tight fitting blue shirt and pants. Her silver hair is smooth and relatively long. Her hazel unseeing eyes seem to look past you.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a ruthless business woman, a trait she acquired from her mother.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her painting dream.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Entrepeneur, Artistic, Fighting. Flaws: Disease. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Ellywick Gobblefirn, Female Gnome Druid 8
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 12 (+1)16 (+3)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His gold crest is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Shedinn grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Shedinn Phrahdrandon, Male Dragonborn Aristocrat 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 15000 cp.


Social Check DCs


Tordrid Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. She has a long brown ponytail with little hanging trinkets. Her thin eyebrows rest above her beady violet eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She uses divination through singing.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her psionic abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Tordrid Goblinbane, Female Dwarf Monk 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 6 (-2)12 (+1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Decarabia Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman wears skinny pants and wears a green and black robe with the hood down. Her clothes are grease stained in places. Her dark red hair is lengthy and is close to two feet long. Her eyes are a pleasant white.

Personality: Decarabia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in a small desert village. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Decarabia Wrath, Female Tiefling Monk 4
Medium (4'8") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: Zircon (80 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs

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