Dalaba Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. She has a very tight haircut. Her eyes, though not visible through her cowl, are amber.
Personality: A skeptical and narcissistic woman, Dalaba's first love is herself. Her second love is also herself. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When she was but 6 years old her parents immigrated from the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane. Bonds: Immigrant, Criminal record, Poor. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 20 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (600 gp). Jeweled gold crown (2000 gp).
Tree Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a fancy pastel dress. Her brown fur is lengthy. Her eyes are amber and she is always smoking a pipe.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A powerful necromancer made her what she is. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural elven artifacts is her passion
Ideals: Athletic, Justice. Bonds: Attractive, Adventurer, Mentor. Occupation: Server
Voice: Whispers
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
Meena Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a tan suit. She wears her white hair down. Her thin eyebrows rest above her beady gray eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in a small plains village. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: Wants to raise her children well; and doesn't want to be a junk dealer and was forced into it by her family
Flaws: Ugly, Emotional. Bonds: Immigrant, Family, Nature. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Rock crystal (80 gp). Peridot (80 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). 1 Masterwork Common Ranged Weapon.
Diggory Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt. He wears a colorful flower in his silver hair. His amber eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Diggory was born with his mother's beautiful face. Diggory was born on a far eastern island where he grew up under the tutelage of his mother, an expert Healer. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, In love. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Ozyman Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white feathered hat and white clothes. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves writing and to teach people writing more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a slaver, Ozyman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Scribe, but he was a colossal failure. He has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Dwarven compassion; and further expansion of business
Ideals: Fighting, Artistic. Flaws: PTSD, Racist. Bonds: Job, Mentor. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 12)
Armor Class 11
Hit Points 54 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 200 pp. Old masterpiece painting (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Jeweled electrum ring (4000 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An abacus with copper, silver and gold markers (80 gp).
Tricking Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tight fitting pastel shirt and pants. Her black fur is drawn into a tight pony tail with a rose scrunchie. This yellow eyed northerner is not easily forgotten.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She misses her home and complains about the freezing weather, even in summer.
History: She got into the Sellsword business at a young age. She was taken from her home at a very young age. Recently she has begun working with bootleggers and crooks.
Motivation: To settle down with her crush; and she would like to get married and retire
Bonds: Criminal record, Immigrant, Job, Slave, Has a crush. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp. Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Chrysoprase (30 gp). 1 Masterwork Light steel shield. 1 Banded mail. 1 Half-Plate.
Bendoo Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. She has styled her auburn hair well, parting it to the right. This green eyed westerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Bendoo was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To clean up the streets; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Addict. Bonds: Rich, Attractive, Criminal record, Guardian. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. Eye agate (14 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Freshwater pearl (14 gp). Red spinel (60 gp). Citrine (70 gp). Fiery yellow corundum (1300 gp).
Shivering Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy pastel pantaloons and a tan scarf. Her lavender fur is lengthy. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She acts crazy and hedonistic. She is an amazing painter.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Gifted, Optimist. Flaws: Hedonist. Bonds: Military, Immigrant. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Alexandrite (1400 gp). Rich purple corundum (1400 gp). Freshwater pearl (7 gp). 1 Minor magic item.
Wymar Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears violet leather gloves, a violet jacket, and tight pants. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Flaws: Ugly, Sensitive, Impulsive. Bonds: Adventurer. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 81 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
Possessions: 900 pp. Malachite (14 gp). Chrysoberyl (110 gp). Silver pearl (110 gp). Golden yellow topaz (500 gp). 1 Medium magic item.
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