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NPC Generator

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Advanced [show]


Cloud Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'1". She wears a pastel costume with the symbols of the sun god on her torso, and her gloved hand is found clutching a sai. Her white fur is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to loving parents in a slum to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted arcane powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Poor. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Cloud Peak, Female Tabaxi Warlock 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)15 (+2) 7 (-2)19 (+4)
Skills Animal Handling +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilkass Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has bronze crest. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Gilkass Pyraxtallinost, Female Dragonborn Barbarian 8
Medium (6'8") Dragonborn, Lawful Good (CR 8)
Armor Class 9
Hit Points 80 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 13
Languages
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +4

Possessions: 7000 sp. Rose (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Laucian Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Laucian was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Insane, PTSD. Bonds: Criminal record, Attractive. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Laucian Mystralath, Male Half-Elf Paladin 14
Medium (5'3") Half-Elf, True Neutral (CR 14)
Armor Class 10
Hit Points 98 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 7 (-2)12 (+1)
Skills Persuasion +6, Survival +3
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Large well-done wool tapestry (600 gp). Old masterpiece painting (1300 gp). Old masterpiece painting (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Solid gold idol (300 gp). Silver comb with moonstones (800 gp). Jeweled electrum ring (3000 gp). Gold music box (2000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (20 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown armored body suit, with a simple blue line shooting up and back down. She sports white long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Oriff will drive conversation. She is lazy, self-centered, vain, and jealous.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Oriff has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Selfish, Disease. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Oriff Steelfist, Female Dwarf Paladin 7
Medium (3'10") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 70 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 13 (+1)7 (-2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Ignan, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Zanna Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely blue suit with pastel socks and a vest with buckled shoes, and carries quarterstaffs. Her hair is long and brown with streaks of white, and is pulled back with small blue clips. Her brown eyes dart from person to person to random spaces in the air.

Personality: She likes to make people angry or surprised. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: When she was but 3 years old her parents immigrated from the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Immigrant, Criminal record. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Zanna Quillsharpener, Female Gnome Warlock 5
Small (3'1") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 20000 cp.


Social Check DCs


Katherine Warwick, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a brown shirt with thin blue vertical stripes and tan pants. Her clothes are grease stained in places. Her white hair is wavy and long. Her blue eyes are passionate and lively.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Katherine lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: To be a Tailor again; and sabotage a competitor

Bonds: Poor, Immigrant, Criminal record, Family, Job. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Katherine Warwick, Female Human Aristocrat 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. Obsidian (13 gp).


Social Check DCs


Godfrey Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy violet suit. He is an epitome of beauty. His hair is silver and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Ideals: Joker. Flaws: Disease, PTSD, Fearful. Bonds: Attractive, Religious. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Godfrey Holland, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)17 (+3) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).


Social Check DCs


Sethrekar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a small hat to cover his moderate length gold crest. He wears a mask on his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Glassblower business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Glassblower for hire.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Sethrekar Jerynomonis, Male Dragonborn Warrior 4
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 17000 sp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Drifting Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His yellow fur, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast mountains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Drifting Mist, Male Tabaxi Sorcerer 19
Medium (6'4") Tabaxi, Chaotic Evil (CR 19)
Armor Class 13
Hit Points 64 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +7, Intimidation +9
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466

Possessions: 13000 gp. An abacus with copper, silver and gold markers (120 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (500 gp). Silver ewer (40 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1800 gp). Jeweled electrum ring (4000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver chalice with lapis lazuli gems (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An abacus with copper, silver and gold markers (120 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (700 gp). 1 Major magic item.


Social Check DCs

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