Flask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.
History: Born to a Butcher, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and sabotage a competitor
Bonds: Attractive, Job, Adventurer, Poor, Has a crush. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1200 sp.
Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white crest. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a hunchback. His white crest is kept up in a ponytail inside a feathered hat. His gold eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Trynnicus hails from a village terrorized by brigands. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trynnicus grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trynnicus. He used his abilities to trick people and travel the world for free.
Motivation: He wants revenge against brigands.
Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Bricklayer
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Maynild Gyula, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing a long, grey, dusty cloak. Her auburn hair is wavy and long. She has several tiny aquamarine earrings on each ear.
Personality: Overbrimming with self-confidence, Maynild isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Maynild reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Military. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 0 |
Possessions: 1000 cp.
Korfel Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized sapphire on his left hand. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 10000 cp. Blue star sapphire (400 gp). Obsidian (4 gp).
Urshar Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears grey trousers with blue and pastel striped suspenders. She wears various colorful collared shirts. She is tall, broad shouldered and powerfully built. She wears a colorful flower in her red hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Urshar was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 80 gp.
Bryseis Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears bulky black painted plate armor, and a wedding ring on her left hand. Her hair is cut close to her head. She is baby faced.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Bryseis was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Mayor. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult.
Ideals: Optimist. Flaws: Fearful. Bonds: In love, Family, Job. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. Amethyst (80 gp). Chrysoberyl (80 gp). Blue quartz (5 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Ridley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is matted, messy, and big. His violet eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Flaws: Ugly, Disease, Insane. Bonds: Rich, Criminal record. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 5 (-3) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 800 sp.
Adelard Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses like a well dressed Miner does. His white hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. In the meantime he has taken over work as a Miner and occasionally as a mercenary.
Motivation: He is greedy; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Shy. Bonds: Job, Attractive, Adventurer, Rich. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 100 gp.
Tawar Bristol, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern woman likes to wear ponchos typically of a light black in addition to tight pants. She wears her red hair up in a very large beehive style do. Her brown eyes peer out from beneath her broad black hat.
Personality: She dislikes all the random violence that takes place in the north. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Tawar was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She now mingles about in high society.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Pacifist, Persistence. Bonds: In love, Rich, Job. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 5 (-3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 1200 gp. Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Fire opal pendant on a fine gold chain (1400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


