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NPC Generator

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Advanced [show]


Quespa Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in black turtlenecks beneath a violet coat with black slacks. Her copper crest is singed and shortened. Her eyes are gold and catlike.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Quespa Orexijandilin, Female Dragonborn Barbarian 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 53 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his white hair in a flapper bob. He has a dull look in his gold eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: Marbas was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his music dream.

Motivation: Wants to raise his children well.

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Poor, Family. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Marbas Allure, Male Tiefling Bard 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 10000 sp. Aquamarine (1000 gp). Black pearl (1000 gp). Star ruby (500 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Snafû Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he has a large white mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Adventurer, Nature, Rich, Religious. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Snafû Spaulding, Male Half-Orc Monk 5
Medium (5'1") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 14 (+2)9 (-1)
Skills Investigation +1, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Onyx (70 gp). Aquamarine (1100 gp). Malachite (8 gp). White pearl (120 gp).


Social Check DCs


Jasmine Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants, and she perpetually has her glaive ready. She has moderate length white hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. Jasmine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jasmine decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jasmine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Opinionated. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Jasmine Greenbottle, Female Halfling Druid 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs


Greeba Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black tunic with red highlights, and long green pants that bunch up around her shoes. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are likewise violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: She was born in a small forest village. She worked as a nervous Shoemaker and found it very stressful. She has achieved small success as a Shoemaker.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Nature, Job, Criminal record. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Greeba Remington, Female Half-Orc Bard 7
Medium (4'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Imsh Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, white, dusty cloak. His silver hair is matted, messy, and big. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Imsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Athletic, Disciplined, Persistence, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Imsh Wheatley, Male Half-Orc Warrior 14
Medium (6'7") Half-Orc, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 123 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +4

Possessions: 2000 gp. Jeweled anklet (3000 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2600 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Black velvet mask with numerous citrines (110 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear blue pants and tee shirts. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Koeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Koeth Selevarun, Male Elf Wizard 5
Medium (4'8") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 600 gp. Violet garnet (1200 gp).


Social Check DCs


Kelter Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His red hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. Kelter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Glassblower business at a young age. His childhood dream was to be a Doctor, but he was a colossal failure. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Family, Job, Nature. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Kelter Underbough, Male Halfling Paladin 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Baz Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black trousers with red and blue striped suspenders. He wears various colorful collared shirts. He wears his red hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. During his travels, Baz and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Baz discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Baz fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Professionalism. Bonds: Poor, Attractive, Slave. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Baz Brixton, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Chrysoprase (50 gp). Red-brown spinel (130 gp). Amethyst (130 gp). Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs

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