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NPC Generator

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Advanced [show]


Tatyan Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her deerstalker hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are gold.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Tatyan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant, Military. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Tatyan Lhamboldennish, Female Dragonborn Adept 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)8 (-1) 5 (-3)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Leshanna Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman usually wears her blue robe and has her flail always slung over her shoulder. She wears her white hair down. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in a small island village. A gifted student she started as a Beggar, but she got bored and became a Interpreter. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels threatened by others; and wants to open a new tavern

Ideals: Athletic, Logical. Flaws: Fearful. Bonds: Nature, Job. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Leshanna Mellerelel, Female Elf Paladin 6
Medium (5'1") Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 50000 cp. Blue quartz (14 gp). Chrysoprase (70 gp). Jasper (70 gp).


Social Check DCs


Naivara Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears professional attire. Her auburn hair is knotted and matted. She has a dull look in her violet eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Naivara was born in the west. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Adventurer, Family. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Naivara Leeming, Female Half-Elf Druid 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp. Lapis lazuli (7 gp). 1 Alchemist’s fire. 8 Acid flasks.


Social Check DCs


Theobald Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He keeps his long white hair kept up in a rat tail. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east to a Map Maker, Theobald learned a great deal about his mother's area of expertise. A gifted student he started as a Assassin, but he got bored and became a Map Maker. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his absent mother

Ideals: Joker. Bonds: Adventurer, Attractive, Family, Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Theobald Nibley, Male Human Cleric 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Gell Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Fortune-teller uniform. With bright golden hair and a scraggly beard. He is baby faced.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Bonds: Job, Adventurer, Nature, Immigrant. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gell Kimberley, Male Half-Orc Cleric 1
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp.


Social Check DCs


Jezean Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her rusty crest is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: Eccentric and domineering, Jezean will drive conversation. She plays an instrument quite well.

History: She was raised in a desert tribe. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert, Artistic. Bonds: Attractive, Immigrant, Nature. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Jezean Pyraxtallinost, Female Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 17 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 8 (-1)13 (+1) 17 (+3)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1100 gp. Peridot (60 gp). Moss agate (10 gp). Star ruby (1600 gp). Alexandrite (1600 gp). Red garnet (50 gp). Jade (50 gp). Emerald (1600 gp). Black pearl (1600 gp).


Social Check DCs


Two Llamas Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. Her fur is short and black. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Logical. Flaws: Disease, Insomniac. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Two Llamas Treat, Female Tabaxi Adept 9
Medium (6'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears pastel painted combat armor at almost all times. Her right leg appears badly burned and disfigured. Her red fur is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. Spring is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Spring was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found.

Ideals: Disciplined. Bonds: Family, Poor. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Spring Of Spirit, Female Tabaxi Cleric 8
Medium (5'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 110 pp. Smoky quartz (80 gp). Rose (80 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Roscoe, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light brown in addition to tight pants. She sports a flattop hair cut. Her eyes are gray.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Meet up once more with her childhood friend; and doesn't want to be a seamstress and was forced into it by her family

Ideals: Philantrophist. Bonds: Adventurer, Rich, Family. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Avice Roscoe, Female Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs

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