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NPC Generator

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Advanced [show]


Thamuz Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. He has done his best to style his red hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: Thamuz was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has achieved small success as a Bookbinder.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Thamuz Ignominy, Male Tiefling Paladin 6
Medium (6'9") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. 1 Full Plate.


Social Check DCs


Bundrigo Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is long and auburn with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are likewise blue.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Bundrigo studied abroad. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Attractive, Has a crush. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Bundrigo Copperkettle, Male Halfling Aristocrat 13
Small (3'3") Halfling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 93 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Giant, Terran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4

Possessions: 3000 gp. Lapis lazuli (5 gp). Blue quartz (5 gp). Rock crystal (30 gp). White opal (500 gp). 1 Minor magic item.


Social Check DCs


Pallabar Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan tunic with yellow highlights, and long brown pants that bunch up around his shoes. His white hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Pallabar was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Military. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Pallabar Murnig, Male Gnome Wizard 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 3 Alchemist’s fire.


Social Check DCs


Great Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a violet coat with tan slacks. His top hat is riddled with cuts and holes. His amber eyes peer out from beneath his top pastel hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Great never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Artistic, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Great Of Ivory, Male Tabaxi Bard 11
Medium (5'11") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 31 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)18 (+4) 9 (-1)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Celestial, Aquan, Auran, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333100

Possessions: 210 pp. Embroidered and bejeweled glove (3000 gp). Sapphire pendant on gold chain (2600 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. She is portly but not overly obese. Her fur is white and very short. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Painter like her mother before her.

Motivation: Further expansion of business; and she's looking for her big break

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Harvest In the Morning, Female Tabaxi Rogue 10
Medium (4'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Religion +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: Hematite (13 gp). Deep green spinel (100 gp). Golden yellow topaz (1000 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Euphemia Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is wavy and long. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her writing dream.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Mentor, Religious. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Euphemia Stoutbridge, Female Halfling Druid 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)9 (-1) 7 (-2)9 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He wears his gray fur up. His eyes are a pleasant green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting, Gifted, Persistence. Bonds: Attractive. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Three Moon, Male Tabaxi Bard 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Performance +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 110 pp.


Social Check DCs


Marigold Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright red dresses and hats. She is bristling with hidden weapons, mostly monstrous two handed axes and pickaxes. Her black hair is smooth and relatively long. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Marigold was born the youngest of three triplets. A gifted student she started as a Priest, but she got bored and became a Fletcher. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To unite with her sister.

Ideals: Passionate, Gifted. Bonds: Criminal record, Family, Job. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Marigold Underfoot, Female Halfling Warlock 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 8 (-1)10 (+0)
Skills Athletics +3, Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Gnoll, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp.


Social Check DCs


Raymond Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Shy, Hedonist. Bonds: Mentor, Enemies. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Raymond Kane, Male Half-Elf Commoner 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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