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NPC Generator

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Advanced [show]


Silent Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple brown robe with grey stripes complete with hood. Her beige fur is smooth and relatively long. Her skin is flawless and her yellow eyes scan people very quickly.

Personality: While she acts the brute, she is far gentler than she would appear. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Silent was born in the west. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Athletic, Fighting, Persistence. Bonds: Attractive, Criminal record. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Silent Of World, Female Tabaxi Warrior 6
Medium (5'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thamuz Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean green cloak covering his clean studded leather. He wears his red hair up. He has red eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. Thamuz was born on a far western desert where he grew up under the tutelage of his father, an expert Mortician. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Thamuz Glory, Male Tiefling Paladin 6
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 18 (+4)15 (+2)
Skills History +5, Medicine +7
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Pingun, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her white hair is cut short. Her brown unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a habit of throwing herself into exceedingly dangerous situations.

History: Mardnab was born with her father's beautiful face. She has had some formal poetry training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To protect her home.

Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Guardian, Attractive. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Mardnab Pingun, Female Gnome Aristocrat 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Valanthe Ariessus, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tattered old clothes. She keeps her long white hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Valanthe was raised in a hard working conservative environment. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a Weaver soon after.

Motivation: A deep hatred of orcs; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Insane. Bonds: Enemies, Religious, Job. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Valanthe Ariessus, Female Elf Monk 6
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green Stetson hat and green clothes. His silver crest is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Patrin was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Flaws: Insomniac. Bonds: Criminal record, Family, Poor, Adventurer. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Patrin Skaarzborroosh, Male Dragonborn Commoner 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)7 (-2) 6 (-2)19 (+4)
Skills Animal Handling +0, Arcana +0
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Thamuz Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Locksmith uniform. His chestnut hair is long and unkept. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Thamuz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Locksmith and found it very stressful. He has drifted from career to career and currently works as a Locksmith.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Thamuz Dischord, Male Tiefling Bard 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1 Masterwork studded leather.


Social Check DCs


Nimble Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying white fur a little too much giving a sharp white color. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Nimble was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Impeccable. Bonds: Attractive, Poor. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Nimble Plume, Male Tabaxi Bard 9
Medium (6'0") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears a tan cloak and cross-gartered green stockings. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the west to a Priest, Vanuath learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Bonds: Criminal record, Job, Nature, Family. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Vanuath Cithreth, Male Elf Fighter 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)7 (-2) 16 (+3)17 (+3)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Efferil Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Efferil lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: He uses money and sex appeal to get what he needs; and someone believes him a fraud

Bonds: Attractive, Enemies, Family, Nature, Rich. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Efferil Withrethin, Male Elf Warrior 13
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 92 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Perception +7, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: Blue quartz (4 gp). Red spinel (120 gp). Fiery yellow corundum (400 gp). Freshwater pearl (4 gp). Deep blue spinel (300 gp). Tourmaline (120 gp). Red spinel (120 gp). Sardonyx (60 gp). White pearl (120 gp). Zircon (60 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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