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NPC Generator

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Advanced [show]


River Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. She sports a flattop fur cut. She has amber eyes and a brown hat with a red feather.

Personality: Aggressive, abrasive, and angry, River embodies much of what other species detest in the Tabaxis. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She comes from a rich northern family. River abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She's repulsed by the PC; and a deep hatred of orcs

Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

River Running, Female Tabaxi Rogue 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 11 (+0)18 (+4)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp. Banded agate (10 gp).


Social Check DCs


Panana Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears suspenders and tan workpants. Her shirt is pastel, and she wears a heavy tan leather apron most of the time. Her hair is greying and her face has many wrinkles. She has a dull look in her gray eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 6 years old her parents immigrated from the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Athletic, Entrepeneur. Bonds: Nature, Job, Immigrant. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Panana Quillsharpener, Female Gnome Commoner 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)13 (+1) 10 (+0)18 (+4)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Werydd Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a grey costume with the symbols of the four houses of cards on her torso. She has shaved her head bald. Her eyes are violet and catlike.

Personality: Werydd is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Being a Bowyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Athletic, Extrovert, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Werydd Graybeard, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)18 (+4) 10 (+0)8 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Celestial, Ignan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. 1 Disguise kit.


Social Check DCs


Maynild Winchester, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Layabout does. She wears her blonde hair down. She has green eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her sister before her, after school she went straight into learning to become a Layabout. She struck the Layabout job and began her own company from there.

Motivation: Wants to work out more often; and to protect her home

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Guardian. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Maynild Winchester, Female Human Druid 3
Medium (4'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1800 sp. Bloodstone (30 gp). Lapis lazuli (16 gp).


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright pastel suits and hats. He wears his beige fur down. He has hazel eyes and a pastel hat with a tan feather.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north his family was never financially stable. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Great In the Wind, Male Tabaxi Ranger 3
Medium (6'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 9 (-1)18 (+4)
Skills Insight +1, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Xanaphia Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears bulky tan painted plate armor. Her hair is short and chestnut. Her eyes are a pleasant amber.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Xanaphia lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been saving her money to try and buy her sister's freedom.

Motivation: Meet up once more with her childhood friend; and wishes to resurrect an old love

Bonds: Family, Adventurer, Criminal record, In love. Occupation: Navigator

Voice: American accent

Attributes [hide]

Xanaphia Ilphelkiir, Female Elf Expert 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dreali Lathalas, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and brown with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His eyes, though not visible through his cowl, are amber.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive, Mundane. Bonds: Nature. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Dreali Lathalas, Male Elf Druid 13
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 83 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Insight +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp.


Social Check DCs


Forcas Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large green jacket. His red hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast forest. His druidic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Gifted, Optimist. Flaws: Secretive. Bonds: Attractive, Nature, Has a crush. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Forcas Mockery, Male Tiefling Warrior 4
Medium (5'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Jasmine Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing the road beaten gear of a warrior. She wears her white hair up in a very large beehive style do. Her eyes are amber and beady.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Jasmine has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac, Disease. Bonds: Criminal record. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Jasmine Goodearth, Female Halfling Rogue 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 8 (-1)9 (-1)
Skills Religion +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Gnome, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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