Zepar Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'9" eastern man, he wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. His silver eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the east. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Pacifist, Fighting. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Mentor. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 24 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 5 (-3) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp. Jasper (30 gp). Alexandrite (1400 gp). Blue sapphire (1500 gp). Banded agate (12 gp). 1 Minor magic item.
Shadow In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries flails. His white fur is lengthy and is close to two feet long. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Opinionated. Flaws: Ugly, Disease. Bonds: Job. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 83 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +5
Possessions: 200 pp. Silver chalice with lapis lazuli gems (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (2400 gp).
Kansif Norton, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a black armored body suit, with a simple green line shooting up and back down, and a wedding ring on her left hand. She has dyed her greying silver hair a little too much giving a sharp silver color. Her ears are large.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Kansif was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Kansif's father didn't care for her much, and the feeling was mutual. Some 5 years later her spouse died after the birth of her son. Heartbroken, Kansif never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Shy, Antagonistic. Bonds: In love. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 50 gp.
Glûk Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His red hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Nature. Occupation: Roofer
Voice: Timid voice
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 8)
Armor Class 9
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 11000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.
Tawna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely white suit with brown socks and a vest with buckled shoes. Her black hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: A skeptical and narcissistic woman, Tawna's first love is herself. Her second love is also herself. She works hard and plays hard.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Darkwood Shield. 1 Banded mail.
Solomon Stanford, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, grey, dusty cloak, and is pretty ugly. His auburn hair is slicked back into a classic pompadour. His amber eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Solomon and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature, Adventurer. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Deep green spinel (50 gp).
Spring Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black fur is greasy and uncared for. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Impulsive, Disease. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Three Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She sports pastel clothing, slightly heavier than average wear. She keeps her beige fur in a pixie cut. This hazel eyed northerner is not easily forgotten.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She never wears the same outfit twice, unless she absolutely has to.
History: Three lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She has never given up on her singing dream.
Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Tanner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His auburn hair is braided into rings. His hazel eyes are passionate and lively.
Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Baker mother left him crippled. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Insane, Disease, Insomniac. Bonds: Attractive. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!
