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NPC Generator

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Advanced [show]


Yurgunn Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She dresses like a well dressed Detective does. With bright auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Gardener, but she got bored and became a Detective. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and further expansion of business

Flaws: Ugly, Insomniac, Hedonist. Bonds: Job, Religious. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Yurgunn Deepdelver, Female Dwarf Commoner 3
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)5 (-3)
Skills Arcana +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anverth Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He has styled his chestnut hair well, parting it to the right. He has several tiny ruby earrings on each ear.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Anverth was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and marry his sister to traveling adventurers

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Family, Religious. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Anverth Fiddlefen, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Azdûsh Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in white turtlenecks beneath a grey coat with black slacks. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: Azdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Slave, Poor. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Azdûsh Hornsby, Male Half-Orc Rogue 13
Medium (6'7") Half-Orc, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1000 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (1900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Cloth of gold vestments (150 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Purah Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in an above average manner. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her black eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to loving parents in a slum to the south. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She's since become an addict/alcoholic.

Motivation: Elven compassion.

Ideals: Artistic. Flaws: Addict, Racist. Bonds: Attractive, Poor. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Purah Intellect, Female Tiefling Fighter 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)19 (+4) 13 (+1)16 (+3)
Skills Animal Handling +4, History +7
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Auran, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. Silver pearl (140 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Agnes will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Agnes took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother; and she is terrified, and will act out of fear

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Family. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Agnes Berevan, Female Half-Elf Rogue 9
Medium (5'5") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 66 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Aquan, Auran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1800 gp. Pink pearl (160 gp). Jet (160 gp). Tiger eye turquoise (13 gp). Coral (160 gp). Brown-green garnet (160 gp). Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel costume with the symbols of magic on his torso. He has a penchant for wearing a ring with an oversized amber on his left hand. His fur is short and black. His green eyes peer out from beneath his Stetson pastel hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was always a brilliant, if unscrupulous mind. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Emotional, Forgetful, Insane. Bonds: Rich. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Flask Candle, Male Tabaxi Warlock 13
Medium (6'7") Tabaxi, Lawful Evil (CR 13)
Armor Class 11
Hit Points 96 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item.


Social Check DCs


Tricking Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown fur has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Optimist, Justice, Persistence. Flaws: Mundane. Bonds: Poor. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Tricking Of Ebony, Male Tabaxi Warrior 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 17 (+3)17 (+3)
Skills Persuasion +7, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: Moss agate (16 gp). Azurite (16 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is well dressed, constantly wearing a pastel suit, black shirt, and red tie. She keeps her long lavender fur kept up in a rat tail. She has a dull look in her blue eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Art took refuge in the large cave and found the beat up greataxe and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Halfling compassion; and to end her boredom

Ideals: Justice, Entrepeneur. Flaws: Mundane, Racist. Bonds: Nature. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Art Shore, Female Tabaxi Monk 11
Medium (6'2") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 20000 sp. Smoky quartz (60 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with deerstalker hat. He has styled his white hair well, parting it to the right. His eyes are blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: In love, Adventurer, Criminal record, Poor. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Osco Quickstep, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)8 (-1) 16 (+3)5 (-3)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 13
Languages Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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