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NPC Generator

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Advanced [show]


Borun Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Addict, Racist, Insane. Bonds: Adventurer. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Borun Copperkettle, Male Halfling Ranger 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky white painted plate armor. He wears his hair in dreadlocks. He has several tiny opal earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful slaver made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and his religion dominates his actions

Ideals: Disciplined. Bonds: Rich, Family, Mentor, Religious. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Karash Cholmondeley, Male Half-Orc Commoner 4
Medium (6'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Blue sapphire (500 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (800 gp).


Social Check DCs


Griselda Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a brown costume with the symbols of luck on her torso. With bright silver hair. She is baby faced.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Cynical, Mundane, Insane. Bonds: Immigrant, Rich. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Griselda Cholmondeley, Female Human Expert 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Spring Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown cloak and cross-gartered pastel stockings. He wears a feathered hat to cover his moderate length black fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Spring embodies much of what other species detest in the Tabaxis. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Spring Of Ale, Male Tabaxi Druid 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 11 (+0)19 (+4)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 4000 sp. Jet (120 gp). Blue sapphire (1600 gp). Bloodstone (60 gp). Freshwater pearl (9 gp). Violet garnet (1000 gp). Iolite (60 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His black crest has been sun bleached extensively. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a desert tribe. In his 14th year, his parents were killed by a drow raid, leaving Pijjirik alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he is content

Flaws: Ugly, Mundane. Bonds: Poor, Job, Nature, Enemies. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Pijjirik Gygazzylyshrift, Male Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 8 (-1)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Pallabar Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair up in a very large beehive style do. His half smiles and gray eyes are beguiling and draw you in.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Bonds: Attractive, Enemies, Adventurer, Military, Religious. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Pallabar Oomtrowl, Male Gnome Monk 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 15 (+2)7 (-2)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Syllin Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is generally shirtless and showing off her tattooed chest. Her blonde hair is singed and shortened. She has several tiny amber earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: From birth she was tutored by a cruel and relentless mentor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After months of barely getting by, Syllin managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: A rival would like her out of the picture.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Mentor, Criminal record. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Syllin Meliamne, Female Elf Warrior 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 8 (-1)9 (-1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Five Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is orange and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Athletic. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Five Of Snakes, Male Tabaxi Expert 10
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 5 (-3)13 (+1)
Skills Religion +4, Survival +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp.


Social Check DCs


Bertram Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. He has a long silver beard with little hanging trinkets. His eyes are likewise violet.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: Bertram was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 3 years.

Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help

Flaws: Shy. Bonds: Religious, Family, Job, Criminal record. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Tosscobble, Male Halfling Aristocrat 4
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (300 gp). Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs

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