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NPC Generator

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Advanced [show]


Kabbarg Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black trousers with grey and brown striped suspenders. She wears various colorful collared shirts. She wears her hair in dreadlocks. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: This woman loves music and to teach people music more than just about anything. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Her religion dominates her actions; and many drow want her driven away

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Kabbarg Rutherford, Female Half-Orc Rogue 7
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Xappan Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is greying and his face has many wrinkles. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves music and to teach people music more than just about anything. He takes great joy in being the best Doctor in town.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Architect, but he got bored and became a Doctor. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Addict, Ugly. Bonds: Job. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Xappan Grief, Male Tiefling Expert 9
Medium (6'3") Tiefling, True Neutral (CR 9)
Armor Class 13
Hit Points 19 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Solid gold idol (400 gp).


Social Check DCs


Ronwe Knack, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports green clothing, slightly heavier than average wear. She has wavy black hair. She has several tiny aquamarine earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined, Joker. Bonds: Immigrant, Rich, Military. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Ronwe Knack, Female Tiefling Adept 5
Medium (6'3") Tiefling, Chaotic Good (CR 5)
Armor Class 7
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Roondar Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Engraver. His chestnut hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 3 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Shepherd again.

Ideals: Athletic, Disciplined. Bonds: Job, Adventurer, Immigrant. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roondar Leffery, Male Gnome Warlock 5
Small (3'2") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)5 (-3) 12 (+1)16 (+3)
Skills Arcana +0, Deception +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Quillathe Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses in yellow turtlenecks beneath a brown coat with grey slacks, and sports empty pouches on her belt. Her red hair is matted, messy, and big. Her thin eyebrows rest above her beady violet eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was always a brilliant, if unscrupulous mind. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Insane, Shy. Bonds: Job. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Quillathe Nailo, Female Half-Elf Rogue 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Giselle Branson, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is business-like. She takes instructions and follows them to the letter. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Giselle took refuge in the large cave and found the beat up flail and armor she uses now. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Giselle never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Professionalism, Optimist. Bonds: Attractive, In love, Nature. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Giselle Branson, Female Human Aristocrat 6
Medium (4'8") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Bertram Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a colorful flower in his golden hair. This blue eyed westerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Bertram Atherton, Male Human Rogue 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rangrim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a long white beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has always had a great fascination with Dwarven culture. The war was a terrible time for him, and Rangrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Racist, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Rangrim Hammerstone, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Nim Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is renowned for his bright blue suits and hats. His skin is also unnaturally pale. His red hair is knotted and matted. His eyes are likewise violet.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Nim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Nim lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Depressed. Bonds: Guardian, Military, Family, Enemies. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Nim Siannodel, Male Elf Bard 7
Medium (4'10") Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 18 (+4)11 (+0)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1100 gp.


Social Check DCs

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