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NPC Generator

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Advanced [show]


Pearl Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She sports a flattop hair cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She never swears and excessively uses polite adverbs when speaking. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and she loathes her own lifestyle

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Attractive, Slave. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Pearl Copperkettle, Female Halfling Aristocrat 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6

Possessions: 7000 sp. Alexandrite (1100 gp). Aquamarine (1100 gp).


Social Check DCs


Raam Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His blue hair is singed and shortened. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Raam Ecstasy, Male Tiefling Paladin 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Travok Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His white hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Travok wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Travok Bofdann, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 13 (+1)6 (-2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verin Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her whole body is exceptionally muscular. She keeps her black hair in a flapper bob. Her white eyes peer out from beneath her broad black hat.

Personality: Verin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Spice Merchant but believes her peers are too gung-ho.

History: Born to a Painter, her father struggled to pay the bills. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Pacifist, Gifted. Bonds: Immigrant, Poor. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Verin Sanity, Female Tiefling Commoner 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Old masterpiece painting (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nissa Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. She carries a battered longbow and tarnished warhammer as well. She wears a deerstalker hat to hide her balding. Her face is scarred and worn.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy, self-centered, vain, and jealous.

History: Born to a Bowyer, her mother struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent mother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Actor

Voice: Whispers

Attributes [hide]

Nissa Miggledy, Female Gnome Barbarian 7
Small (3'3") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 63 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 7 (-2)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Nash, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting clothing which further accentuates her frame. She has wavy red hair. This brown eyed westerner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the west, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and expand her business

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Heather Nash, Female Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)19 (+4)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Tûkâ Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear black tank tops with brown pants. His hair is red and very short. His eyes are likewise hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Artistic, Gifted. Flaws: Antagonistic, Disease. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tûkâ Harley, Male Half-Orc Rogue 1
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 7 (-2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6

Possessions: 50 gp.


Social Check DCs


Valorean Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his club ready. His gold crest is slicked back into a classic pompadour. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Fighting, Philantrophist. Bonds: Attractive, Rich, Criminal record. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Valorean Shestendeliath, Male Dragonborn Rogue 11
Medium (6'2") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 67 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Performance +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 250 pp. 1 Minor magic item.


Social Check DCs


Vanuath Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his golden hair down. His skin is flawless and his brown eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the east. He also is a firm believer in the manly ideal.

History: He was born in a small desert village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Flaws: Impulsive. Bonds: Rich, Attractive, Nature, Religious. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vanuath Qualanthri, Male Elf Warrior 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)5 (-3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs

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