Oppleby Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His silver hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of northern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Oppleby was left his mother's suit of armor and trained in its use and care. He became a Armorer soon after.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.
Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Bundrigo TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a mace. His head has been shaved. His gray eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. He has had some formal writing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Artistic. Flaws: Ugly, Hedonist, Disease. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp. Hematite (16 gp).
Mugrunden Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His top hat is riddled with cuts and holes. He has several tiny opal earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Flaws: Ugly, Shy, Disease. Bonds: Rich, Family. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 11)
Armor Class 12
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2900 gp. Deep blue spinel (600 gp). Emerald (700 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Pink pearl (60 gp). Golden pearl (60 gp). Red garnet (60 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Edge Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a pastel armored body suit, with a simple white line shooting up and back down. His long brown fur is drawn into a two foot long braid. His eyes are green.
Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Edge and his spouse have recently divorced.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Igden Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with pastel pants, and he perpetually has his longbow ready. His golden hair is matted, messy, and big. His eyes are a pleasant blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he wants to meet his childhood hero
Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Fire opal (900 gp). Onyx (30 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Faran Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered rapier and tarnished mace as well. His silver hair is cut jaggedly and amateurishly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Faran hails from a village terrorized by illithids. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 2000 sp. Star rose quartz (30 gp). Iolite (30 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item.
Agnes Davenport, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She wears a worn and beaten armor, and her gloved hand is found clutching a greataxe. She wears a Stetson hat to cover her moderate length golden hair. Her face is scarred and worn.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is afraid of women and trembles around them
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Disciplined, Logical. Flaws: Ugly, Shy, Insane. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Freshwater pearl (16 gp).
Mishann Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, black, dusty cloak. Her long copper crest is drawn into a two foot long braid. Her eyes are likewise gold.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with her god.
History: She was born in the west, but her parents moved at a very young age to the east. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Mishann and her spouse have recently divorced.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Religious, Immigrant, Family. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
Nuraval Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey painted combat armor at almost all times. His blonde hair has been sun bleached extensively. His thin eyebrows rest above his beady brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Nuraval hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nuraval was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge; and regain custody of his daughter
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 400 gp.
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