Lucan Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man is wearing the road beaten gear of a warrior. His red hair is long and unkept. His thin eyebrows rest above his beady violet eyes.
Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Lucan was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: An old rival family wants him found; and retire the richest man in the east
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Five Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black fur is greasy and uncared for. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He desires power and/or immortality; and wants to raise his children well
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 500 gp. Silver chalice with lapis lazuli gems (170 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (700 gp).
Geva Sherwood, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She is bristling with hidden weapons, mostly rapiers and scimitars. Her auburn hair is styled in orderly dreadlocks. Her eyes are brown and catlike.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised in a mountains tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now spends her time doing works of charity.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Logical. Flaws: PTSD. Bonds: Criminal record, Nature. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Dara Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and a wedding ring on her right hand. Her hair is golden, silky, and of moderate length. Her violet eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She comes from a rich southern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Disciplined. Bonds: In love, Attractive, Military, Rich. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Balam Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green costume with the symbols of luck on his torso. His white hair is smooth and relatively long. His gold eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north, but his parents moved at a very young age to the west. Balam was born on a far northern plains where he grew up under the tutelage of his mother, an expert Merchant. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Artistic, Optimist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 1 Magnifying glass. 1 Magnifying glass.
Crampernap Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Crampernap is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Crampernap took refuge in the old dungeon and found the beat up axe and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 84 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
Possessions: Brown-green garnet (160 gp). Jasper (60 gp). Alexandrite (1200 gp). Golden pearl (160 gp). Rock crystal (60 gp). Chrysoprase (60 gp). Brown-green garnet (160 gp). Golden yellow topaz (1200 gp). Bloodstone (60 gp). Peridot (60 gp).
Oskar Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly red, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for him, and Oskar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Assassin, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Depressed. Bonds: Attractive, Criminal record, Military, Poor, Enemies. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 4000 gp. Carnelian (50 gp). Jet (110 gp). Chrysoprase (50 gp). Rich purple corundum (400 gp). Rhodochrosite (12 gp). Hematite (12 gp). Peridot (50 gp). Rhodochrosite (12 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). 1 Minor magic item.
Hillanot Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her crest is scarlet and very short. Her face is scarred and worn.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels kind of lost in life; and she wants to meet her childhood hero
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Poor, Adventurer. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Trynnicus Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. His bronze crest is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He uses divination through singing.
History: Trynnicus lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Family, Adventurer. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!