Nelkin Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in white turtlenecks beneath a yellow coat with black slacks. His black hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic, Hedonist. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Takra Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries glaives. He has wavy brown hair. His violet eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.
History: He comes from a rich northern family. Takra was born on a far northern plains where he grew up under the tutelage of his mother, an expert Sailor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Takra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Rich, Immigrant. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 9)
Armor Class 10
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 5 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. Embroidered and bejeweled glove (2000 gp). Gold music box (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Seebo Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy red hair. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Ideals: Disciplined. Bonds: Attractive, Poor, Military, Nature. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 18000 cp.
Nalral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey tunic with tan highlights, and long pastel pants that bunch up around his shoes. He wears a broad hat to cover his moderate length silver hair. His eyes are gray and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A powerful slaver made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Gnomish people; and a rival would like him out of the picture
Flaws: Ugly, Sensitive, Secretive. Bonds: Poor, Mentor, Immigrant. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Harann Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black crest is heavily combed to the left. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is fixated on the number 39. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in a small desert village. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.
Motivation: Wants to raise her children well; and she is currently in port desperately looking for someone to get her out
Flaws: Addict, Insane. Bonds: Poor, Slave, Nature. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 15)
Armor Class 14
Hit Points 50 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 6 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Jeweled electrum ring (8000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Golden circlet with four aquamarines (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Jeweled anklet (2000 gp). Jeweled gold crown (8000 gp). A silver and pearl hairclip (30 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold music box (2000 gp). Solid gold idol (800 gp). Sapphire pendant on gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heather Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her red hair up. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a Masseuse, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Heather grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heather. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 1000 cp. Zircon (20 gp).
Harbek Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, grey cloak. His hair is cut close to his head. His thin eyebrows rest above his beady green eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Slave. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 sp.
Hobart Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses like a well dressed Adventurer does. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Hobart enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Adventurer business at a young age. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He got away from his former life and has fallen to alcoholism.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Gifted. Flaws: Hedonist, Addict. Bonds: Job, Guardian. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 3000 cp.
Beast Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His cinnamon fur is still thick. He has yellow eyes and a pastel hat with a red feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.
History: Beast lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well.
Ideals: Philantrophist. Bonds: Nature, Family, Attractive. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. Deep blue spinel (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
