Kabbarg Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Servant. She is bald on top and has large golden tufts of hair around her ears. She wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Kabbarg isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born several months after her father was called into army service. Kabbarg abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. After a long history of fighting, Kabbarg and her spouse have recently divorced.
Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, Enemies. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 2 Thunderstones. 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Tanglefoot bags.
Williamina Stansfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is white and curly. She has several tiny topaz earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She worked as a nervous Miller and found it very stressful. She has worked as a Miller like her father before her.
Motivation: She has money and likes to spend it.
Ideals: Optimist. Bonds: Rich, Family, Religious, Job. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
Efferil Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of death on his torso, and carries scythes. His tied-back hair is golden. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Seamstress
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 61 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Lindsay, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. With a patchy silver beard and wild silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and he is content
Ideals: Fighting, Justice. Flaws: Insomniac, Mundane. Bonds: Immigrant, Religious. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Tourmaline (150 gp).
Uraim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair up. His eyes are amber.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Uraim hails from a village terrorized by orcs. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Mortician like his father before him.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Enemies. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
Possessions: 4000 gp. Amethyst (140 gp). Aquamarine (900 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.
Vonbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He has a slight overbite and is overall scrawny. His silver hair, when down, is lengthy. He has gleaming, smiling amber eyes.
Personality: Vonbin is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Depressed. Bonds: Mentor, Adventurer, In love. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. Rose (40 gp).
Azza Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears light armors faded through time and improper care. Her hair is dark red and curly. Her black eyes have a joyful gleam in them most of the time.
Personality: She has a massive crush on the younger sibling of the Ruler who has hired her part-time. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful necromancer made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC; and she's in love
Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 13)
Armor Class 10
Hit Points 61 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Blue-white diamond (6000 gp). Citrine (50 gp). Coral (120 gp). Banded agate (9 gp). Amethyst (120 gp). Aquamarine (900 gp). Onyx (50 gp). Black pearl (900 gp). Sard (50 gp). Jasper (50 gp).
Valafar Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears rags and sports a simple walking cane. His right leg appears badly burned and disfigured. His purple hair is braided into rings. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Valafar took refuge in the large cave and found the beat up greataxe and armor he uses now. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away
Ideals: Logical. Flaws: Shy. Bonds: Poor, Nature, Enemies. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Erdan Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears a small hat to hide his balding. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against brigands.
Flaws: Insane, Fearful, Disease. Bonds: Enemies, Rich. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 5000 sp. Violet garnet (800 gp). Chrysoprase (70 gp). Freshwater pearl (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!
