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NPC Generator

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Advanced [show]


Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He sports grey clothing, slightly heavier than average wear. His white hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Athletic. Bonds: Attractive, Adventurer, Immigrant, Religious. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Nalral Graybeard, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 19 (+4)10 (+0) 10 (+0)6 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Sarah Quinton, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a cross on it. She wears a colorful flower in her chestnut hair. Her violet eyes are slightly larger than normal.

Personality: Sarah wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and retire the richest woman in the east

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Sarah Quinton, Female Human Fighter 2
Medium (4'11") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Leaf Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her black fur to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Leaf is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Leaf studied abroad. Her parents enrolled her in a Ranger school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.

Motivation: Regain custody of her son; and to unite with her sister

Ideals: Persistence, Gifted. Bonds: Attractive, Family. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Leaf Treat, Female Tabaxi Ranger 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 7 (-2)11 (+0)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 8
Languages
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 180 pp. Coral (40 gp). White pearl (40 gp).


Social Check DCs


Heward Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears yellow leather gloves, a yellow jacket, and tight pants. His skin is also unnaturally pale. His blonde hair is greasy and uncared for. His eyes are a pleasant gray.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Heward has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Heward Runghold, Male Half-Elf Wizard 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 5000 sp. Brass mug with jade inlays (300 gp). Gold music box (1000 gp). Gold and topaz bottle stopper cork (1200 gp). Old masterpiece painting (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilkass Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of kukris, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her gold crest is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Gilkass hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She also hits on women, regardless of circumstances.

History: Gilkass lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal painting training, and achieved minor success. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Has a crush, Family. Occupation: Dyer

Voice: French accent

Attributes [hide]

Gilkass Chumbyxirinnish, Female Dragonborn Monk 9
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 30 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Sweet In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His gray fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Sweet In the Storm, Male Tabaxi Druid 2
Medium (6'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Agatha Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She keeps her long blonde hair kept up in a rat tail. Her violet eyes dart from person to person.

Personality: Eccentric and domineering, Agatha will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born the only child of a wealthy merchant. Agatha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends

Ideals: Extrovert, Philantrophist, Entrepeneur. Bonds: Adventurer, Military. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Agatha Romeo, Female Half-Elf Bard 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: White pearl (80 gp). Jade (80 gp).


Social Check DCs


Surina Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" northern woman, she is typically in her Junk Dealer uniform. Her crest is gold and curly. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her sister before her, after school she went straight into learning to become a Junk Dealer. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Professionalism, Fighting. Flaws: Mundane. Bonds: Job, Poor. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Surina Umbyrphrael, Female Dragonborn Fighter 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp. 1 Disguise kit.


Social Check DCs


Bardryn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a silver mohawk this woman's hair draws a lot of attention. Her hazel eyes dart from person to person.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She believes the world needs to unite to get rid of orcs once and for all.

History: Born in the south to a Spy, Bardryn learned a great deal about her mother's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Joker. Bonds: Poor, Enemies, Job, Nature. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Bardryn Loderr, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 190 gp. 1 Silver holy symbol.


Social Check DCs

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