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NPC Generator

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Advanced [show]


Brogg Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly auburn, has prominent grey streaks. He has amber eyes and a white hat with a violet feather.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Flaws: Shy, Impulsive, Disease. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Brogg Conway, Male Half-Orc Barbarian 3
Medium (5'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Uraim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a mountains tribe. After coming to the age of reason, Uraim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Uraim Frostbeard, Male Dwarf Aristocrat 7
Medium (4'5") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 73 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)12 (+1) 14 (+2)11 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Morkral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the north. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Bonds: Rich, Attractive, Enemies, Adventurer, Immigrant. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Morkral Lutgehr, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 380 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Anthony Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He prefers to wear yellow clothing when he does not wear armor. His hair is brown, silky, and of moderate length. He has blue eyes and a yellow hat with a black feather.

Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the west, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.

Motivation: He wants to get laid; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Raethran, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)5 (-3) 14 (+2)15 (+2)
Skills Insight +5, Nature +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilga Ansley, Female Half-Orc [Permalink]

Personal [hide]

Description: A 6'3" western woman, she dresses well, typically a more casual-formal manner. Her long silver hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Junk Dealer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and regain custody of her daughter

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Bilga Ansley, Female Half-Orc Aristocrat 12
Medium (6'3") Half-Orc, Neutral Evil (CR 12)
Armor Class 10
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 200 pp. Amber (110 gp). Obsidian (12 gp). Black opal (1600 gp). Chrysoberyl (110 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear grey clothing when he does not wear armor. His long golden hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Adventurer job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Bonds: Job, Religious, Adventurer. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Fargrim Rubyeye, Male Dwarf Adept 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)13 (+1) 11 (+0)12 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp.


Social Check DCs


Pâsh Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has dedicated himself to building a better world.

Motivation: A rival would like him out of the picture.

Flaws: Shy, Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Pâsh Camden, Male Half-Orc Fighter 4
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Draconic, Gnoll, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 30 pp. Pink pearl (140 gp). Jasper (30 gp). 1 Minor magic item.


Social Check DCs


Dagger In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his kukri always slung over his shoulder, and he perpetually has his kukri ready. His fur is cinnamon and curly. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Joker, Entrepeneur. Flaws: Addict, Impulsive. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Dagger In the Storm, Male Tabaxi Commoner 10
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)10 (+0) 12 (+1)18 (+4)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. He has a moderate pudge and is not very fit. His fur is brown and curly. His thin eyebrows rest above his beady blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Passionate, Logical. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Dynamic Hummingbird, Male Tabaxi Rogue 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1100 sp.


Social Check DCs

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