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NPC Generator

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Advanced [show]


Urshar Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She typically wears grey cloth garments or leather armor. Her golden hair is lengthy. She has gleaming, smiling amber eyes.

Personality: Urshar wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Since then, she has sought to make the best of life.

Motivation: To clean up the streets; and she is terrified, and will act out of fear

Ideals: Disciplined, Optimist. Flaws: Fearful. Bonds: Rich, Guardian. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Urshar Bigtoe, Female Dwarf Adept 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 9 (-1)15 (+2)
Skills Athletics +2, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Elizabeth Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a violet and red handkerchief worn on her right side. She is portly but not overly obese. Her long silver hair reaches down to her waist. She has brown eyes and a violet hat with a red feather.

Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. Elizabeth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero

Flaws: Hedonist. Bonds: Job, Nature, Religious, Adventurer. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Elizabeth Aloro, Female Half-Elf Expert 11
Medium (5'3") Half-Elf, Neutral Evil (CR 11)
Armor Class 9
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 2300 gp.


Social Check DCs


Nuthra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a large black jacket. Her crest is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nuthra is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently she has begun working with bootleggers and crooks.

Motivation: She is terrified, and will act out of fear; and she has comitted a past crime that haunts her to this day

Ideals: Justice. Flaws: Impulsive, Insane, Fearful. Bonds: Poor, Criminal record. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Nuthra Esstyrlynn, Female Dragonborn Fighter 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Golden pearl (40 gp).


Social Check DCs


Kilia Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. Her brown hair is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was raised in a white middle class family as the only child. In her 18th year, her parents were killed by a brigands raid, leaving Kilia alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Marshal for hire.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business

Flaws: Insane, Mundane. Bonds: Job, Criminal record, Enemies. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Kilia Strongheart, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)15 (+2) 5 (-3)7 (-2)
Skills Insight -1, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 340 gp.


Social Check DCs


Margery Remington, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is generally well dressed albeit a few years behind the times. Beneath her clothing is a huge mess of scar tissue. She wears a broad hat to cover her moderate length black hair. Her green eyes are slightly larger than normal.

Personality: She does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for her, and Margery does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Margery was left her father's suit of armor and trained in its use and care. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Slave, Military. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Margery Remington, Female Human Warlock 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 7 (-2)17 (+3)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Jasper (40 gp). Aquamarine (900 gp). Onyx (40 gp).


Social Check DCs


William Charlton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a brown broad hat and brown clothes. His tied-back hair is auburn. His eyes are brown and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly, Fearful. Bonds: Mentor, Adventurer. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

William Charlton, Male Human Ranger 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Investigation +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 380 pp. Amethyst (50 gp). Black pearl (900 gp). Obsidian (16 gp). Sard (60 gp).


Social Check DCs


Eva Gracey, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her golden hair up. She has a dull look in her green eyes.

Personality: Overbrimming with self-confidence, Eva isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She also has developed a complete distrust of the Soapmaker profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Mason for hire.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and she is unsatisfied with her job

Ideals: Impeccable. Bonds: Poor, Job, Immigrant. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eva Gracey, Female Human Warrior 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Infernal, Giant, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Bullseye lantern.


Social Check DCs


Sweet Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe. He is portly but not overly obese. His fur is short and orange. His yellow eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful brothel owner made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Bonds: Guardian, Adventurer, Mentor, Debt, Job. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Sweet Paws, Male Tabaxi Commoner 8
Medium (6'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Freshwater pearl (9 gp). Lapis lazuli (9 gp). Sard (80 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horhog Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is still thick. His eyes are a pleasant blue.

Personality: He has always had a great fascination with Tiefling culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a forest tribe. Cursed with lycanthropy at a very young age, Horhog has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Horhog Alby, Male Half-Orc Monk 8
Medium (6'4") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills History +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. Old masterpiece painting (700 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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