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NPC Generator

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Advanced [show]


Lilith Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her left hand. Her black hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She feeds upon the attention of others.

History: She was born on a small isolated farm. Her divine abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: She is wracked by social anxiety; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Fearful. Bonds: In love, Attractive, Nature, Rich. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Lilith Cheer, Female Tiefling Paladin 6
Medium (4'11") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item.


Social Check DCs


Eldeth Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her feathered hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She believes the world needs to unite to get rid of drow once and for all.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Eldeth was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against drow.

Flaws: Ugly. Bonds: Poor, Nature, Enemies, Military. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Eldeth Daerdahk, Female Dwarf Expert 8
Medium (3'10") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Athletics +2, Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling, Druidic, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +7

Possessions: 600 gp. Deep blue spinel (1200 gp). Carnelian (30 gp). Tourmaline (130 gp). Jet (130 gp). Alexandrite (1200 gp). White pearl (130 gp).


Social Check DCs


Nalral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his blonde hair well, parting it to the right. His skin is flawless and his amber eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is content; and to end his boredom

Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Nalral Hammerstone, Male Dwarf Wizard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 cp.


Social Check DCs


Taklinn Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey coat over a brown low-cut shirt, and a feathered hat upon his head. He has moderate length black hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Taklinn has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is currently in port desperately looking for someone to get him out; and wants a kiss

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Has a crush, Slave. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Taklinn Silveraxe, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Golm Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his amber eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Rich, Family. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Golm Dryden, Male Half-Orc Fighter 9
Medium (6'4") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears blue leather gloves, a blue jacket, and tight pants. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Dreali's first love is himself. His second love is also himself. Dreali is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Barkeep, who enjoyed hunting, Dreali was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Family, Nature. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Dreali Aloro, Male Elf Expert 11
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 30 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Intimidation +7, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp. Peridot (30 gp). Amber (40 gp). Rhodochrosite (9 gp). Azurite (9 gp). Obsidian (9 gp). Chalcedony (30 gp). Jade (40 gp). Iolite (30 gp). Pink pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lerissa Glee, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'9", this woman is renowned for her bright green dresses and hats. Her hair is blue and curly. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Lerissa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Lerissa's mother didn't care for her much, and the feeling was mutual. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Artistic, Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Lerissa Glee, Female Tiefling Commoner 15
Medium (5'9") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 12 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)14 (+2) 16 (+3)14 (+2)
Skills Deception +7, Perception +8
Senses Passive Perception 18
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (150 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.


Social Check DCs


Marastyr Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is lengthy. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is overprotective of those who hire her services. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a white middle class family as the only child. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She feels threatened by others; and she uses money and sex appeal to get what she needs

Flaws: Fearful, Mundane. Bonds: Rich, Attractive, Guardian. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Marastyr Strakeln, Female Dwarf Monk 7
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. Bloodstone (40 gp). Jade (130 gp). Aquamarine (1100 gp).


Social Check DCs


Shedinn Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of greataxes on his belt, each one with a opal on the hilt. He keeps his long green crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Poor, Religious. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Shedinn Imbixtellrhyst, Male Dragonborn Expert 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 23 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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