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NPC Generator

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Advanced [show]


Tordrid Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her scythe ready. Her hair is short and golden. Her eyes are brown and catlike.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a minor phobia of water and hates getting wet.

History: The child of a Unemployed, who enjoyed hunting, Tordrid was taken on many hunting expeditions. Tordrid liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Tordrid Durthane, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sethrekar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His crest is copper and curly. His gold eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Sethrekar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Sethrekar Raghthroknaar, Male Dragonborn Wizard 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)10 (+0) 9 (-1)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1800 gp.


Social Check DCs


Melech Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is physically well-built. He wears a Stetson hat to hide his balding. His eyes are likewise white. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Melech was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To clean up the streets; and balancing his hectic life and new marshal responsibilities is difficult

Bonds: Attractive, Military, Job, Family, Guardian. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Melech Heal, Male Tiefling Commoner 13
Medium (6'5") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 1 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 13 (+1)17 (+3)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (4000 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Shautha Winchester, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is wavy and long. Her eyes are violet and she is always smoking a pipe.

Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a Butcher, her mother struggled to pay the bills. Shautha was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shautha decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Shautha Winchester, Female Half-Orc Cleric 9
Medium (5'8") Half-Orc, Neutral Evil (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 5 (-3)7 (-2)
Skills Sleight of Hand +3, Survival +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 15000 sp.


Social Check DCs


Jane York, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her blue eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. Jane enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 2 years.

Motivation: She would like to get married and retire; and to be a server again

Flaws: Impulsive, Hedonist. Bonds: Poor, Job, Has a crush. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Jane York, Female Human Warlock 4
Medium (4'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Helja Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple yellow line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her silver hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with finding treasure.

History: She got into the Bricklayer business at a young age. She was taken from her home at a very young age. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is a bit of a kleptomaniac.

Bonds: Criminal record, Adventurer, Job, Slave. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Helja Eversharp, Female Dwarf Wizard 7
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 42 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)11 (+0) 16 (+3)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 7000 sp. Sapphire pendant on gold chain (1900 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (900 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. His white hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Criminal record, Enemies. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Gerard Jordan, Male Half-Elf Barbarian 6
Medium (4'11") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adam Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered longbow and tarnished scythe as well. He wears his white hair down. He is baby faced.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Adam Harlow, Male Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 37000 sp. Alexandrite (800 gp). Fire opal (600 gp).


Social Check DCs


Ermina Lindsay, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear flannel. She is an epitome of beauty. She wears her auburn hair up in a very large beehive style do. Her gray unseeing eyes seem to look past you.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Ermina was born in the north. At a young age she loved to build and create. Her first spouse was a Animal Trainer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Ideals: Persistence. Flaws: Disease, Emotional. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Ermina Lindsay, Female Human Warlock 6
Medium (5'4") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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