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NPC Generator

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Advanced [show]


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a Stetson hat to hide his balding. His eyes are a pleasant green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice, Athletic. Bonds: Job, Nature, Adventurer. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Spring Grass, Male Tabaxi Ranger 5
Medium (5'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills History +5, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs


Mary Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears skinny pants and wears a violet and blue robe with the hood down. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are blue and catlike.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: From birth she was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new cartwright responsibilities is difficult

Flaws: Ugly. Bonds: Job, Family, Mentor, Immigrant. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Mary Amakiir, Female Half-Elf Adept 9
Medium (5'3") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)7 (-2) 11 (+0)17 (+3)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her flail always slung over her shoulder. She is physically well-built. Her gray fur has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born several months after her mother was called into army service. Great was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Great decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shipwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Passionate. Bonds: In love, Military, Criminal record, Adventurer. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Great Wing, Female Tabaxi Expert 1
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp. Pink pearl (150 gp).


Social Check DCs


Ghâm Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His hair is red and curly. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ghâm took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Greedy. Bonds: Rich, Nature, Adventurer. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Ghâm Clayton, Male Half-Orc Aristocrat 3
Medium (6'1") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)10 (+0) 8 (-1)7 (-2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ubada Middleton, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.

History: She was born several months after her mother was called into army service. She found a children's book about a Half-Orc Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Persistence, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Ubada Middleton, Female Half-Orc Monk 4
Medium (4'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)16 (+3) 10 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Draconic, Goblin, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. Jasper (60 gp). Violet garnet (400 gp). Amethyst (90 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Tomph Langston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair, while still mostly blonde, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bather arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural halfling artifacts is her passion

Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Tomph Langston, Female Half-Orc Cleric 1
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)8 (-1) 16 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 gp.


Social Check DCs


Eran Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not trust anyone and sleeps with one eye open.

History: When she was but 5 years old her parents immigrated from the east. Eran was born on a far eastern desert where she grew up under the tutelage of her father, an expert Scribe. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many brigands want her driven away; and she wants revenge against brigands

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Eran Fatrabbit, Female Halfling Fighter 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Coral (130 gp). Black pearl (1000 gp). Lapis lazuli (16 gp).


Social Check DCs


Lewis Langley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. His black hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by giants. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Optimist. Bonds: Enemies, Military, Rich, Has a crush. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Lewis Langley, Male Human Aristocrat 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


William Preston, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a brown suit, blue shirt, and yellow tie. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes, though not visible through his cowl, are green.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Insane. Bonds: Attractive, Adventurer, Slave, Military. Occupation: Barber

Voice: Squeaky

Attributes [hide]

William Preston, Male Human Ranger 6
Medium (5'11") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Golden yellow topaz (1400 gp). Tourmaline (50 gp).


Social Check DCs

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