Gimble Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion
Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Attractive, Nature. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
Possessions: 100 gp. 1 Minor magic item.
Juliana Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports blonde long hair. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Juliana grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She hasn't been sleeping well lately.
Motivation: To settle down with her crush; and she's looking for her big break
Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Attractive, Has a crush, Adventurer. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 40 pp. Red garnet (80 gp). Rhodochrosite (8 gp). Alexandrite (600 gp). Pink pearl (80 gp). Hematite (8 gp).
Yevelda Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears silk and lounges about seductively. Her black hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She snorts whenever she laughs or is feeling confident. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her brother before her, after school she went straight into learning to become a Bather. She now owns her own business.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a bather and was forced into it by her family
Bonds: Attractive, Criminal record, Military, Job, Family. Occupation: Bather
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Fenriz Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He has no hair. He has gleaming, smiling silver eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: In love, Mentor. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +3
Possessions: 7000 cp.
Raam Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. His hair is short and white. His white unseeing eyes seem to look past you.
Personality: Raam wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.
History: Raam was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Raam has worked very hard to control his curse. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Disciplined. Flaws: Disease, Fearful. Bonds: Job, Immigrant. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Malachite (7 gp).
Borun Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man tends to wear a large red jacket. His brown hair is heavily combed to the right. His amber eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Halfling conditions. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Secretive, Racist. Bonds: Immigrant, Family. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 19 (+4) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Black pearl (1400 gp). Golden pearl (80 gp). Fiery yellow corundum (400 gp). Rock crystal (30 gp).
Leaf Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a slight overbite and is overall scrawny. Her gray fur is smooth and relatively long. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. There was a wharf not far from home where she often wandered off to fish. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: Meet up once more with her childhood friend.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Nature. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1000 cp.
Modean Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. His hair is purple, silky, and of moderate length. He wears a mask on his face.
Personality: Modean wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. After a long history of fighting, Modean and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 190 gp. 1 Everburning torch.
Bernard Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His red hair is cut short. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Server business at a young age. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To be a Banker again; and to unite with his sister
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
