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NPC Generator

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Advanced [show]


Baelitae Firahel, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in an above average manner. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She tend to wears goggles to shield her eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy and tries to find solutions quickly.

History: She was raised in a white middle class family as the only child. Baelitae liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Lazy, Mundane. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Baelitae Firahel, Female Elf Cleric 12
Medium (5'1") Elf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 72 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2000 gp. Alexandrite (400 gp). Malachite (8 gp). Rock crystal (80 gp). Violet garnet (400 gp). Blue sapphire (1500 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His eyes are a pleasant black.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Fenriz Dodge, Male Tiefling Barbarian 7
Medium (6'2") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Pearl Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries a battered sword and tarnished trident as well. She sports a flattop hair cut. This hazel eyed westerner is not easily forgotten.

Personality: Pearl hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Further she is a bit of a stoner and is frequently out of it.

History: Pearl was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her dancing dream.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Pearl Underfoot, Female Halfling Aristocrat 8
Small (2'8") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Norkruuth Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has dyed his greying gold crest a little too much giving a sharp gold color. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Norkruuth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Poor, Job, Mentor. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Norkruuth Chumbyxirinnish, Male Dragonborn Wizard 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 380 gp.


Social Check DCs


Cloud Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants, and he perpetually has his dagger ready. His fur is cinnamon and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Cloud and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Shy, Antagonistic. Bonds: Religious. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Cloud Running, Male Tabaxi Barbarian 7
Medium (6'7") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Naill Floshem, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean tan cloak covering his clean studded leather. He wears his silver hair up in a very large beehive style do. His amber eyes dart from person to person.

Personality: This man loves music and to teach people music more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Animal Trainer.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Naill Floshem, Male Elf Warrior 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Traki Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. He has done his best to style his silver hair to look like a famous performer. His blue eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He is a Yochlol in disguise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has dedicated himself to building a better trade route.

Motivation: Revenge; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Enemies, Adventurer, Debt. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Traki Toti, Male Half-Elf Barbarian 15
Medium (5'2") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 135 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)7 (-2) 17 (+3)15 (+2)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +3

Possessions: 1100 pp. Banded agate (4 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He is physically well-built. He wears his beige fur up. His copper eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Professionalism. Flaws: Greedy, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Shifting Mist, Male Tabaxi Expert 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)19 (+4)
Skills Deception +6, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Tervaround Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple tan robe with yellow stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her red hair is lengthy and is close to two feet long. She is baby faced.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a criminal king-pin and mafia family Tervaround was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tervaround decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their daughter. She worked as a Bricklayer, and she later adopted a second daughter.

Motivation: Someone believes her a fraud; and her spouse's relatives view her with great suspicion

Ideals: Justice. Bonds: Family, Criminal record, Enemies. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Tervaround Cobblelob, Female Gnome Aristocrat 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 6 (-2)12 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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