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NPC Generator

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Advanced [show]


Nogu Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Her brown hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Nogu will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Extrovert, Philantrophist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Nogu Harper, Female Half-Orc Rogue 3
Medium (6'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Criella Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She has dyed her greying brown hair a little too much giving a sharp brown color. She is baby faced.

Personality: She is calm most of the time but flees social interaction. A true patriot, Criella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Criella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and to protect her home

Flaws: Shy. Bonds: Attractive, Military, Immigrant, Nature. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Criella Fascination, Female Tiefling Paladin 7
Medium (5'4") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)7 (-2) 16 (+3)16 (+3)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp).


Social Check DCs


Arnold Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He wears a yellow cloak and cross-gartered white stockings. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Arnold was born the youngest of three triplets. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Flaws: Insane. Bonds: Attractive, In love, Family, Immigrant. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Arnold Accord, Male Half-Elf Warlock 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Clerebold Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Clerebold Addington, Male Human Fighter 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Shadow Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He wears a colorful flower in his gray fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 6 years old his parents immigrated from the north. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Shadow Of Ebony, Male Tabaxi Bard 17
Medium (6'4") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 74 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Athletics +7, Nature +8
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644443

Possessions: 1500 pp. Embroidered and bejeweled glove (1000 gp). Solid gold idol (1000 gp). Jeweled gold crown (6000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A delicate silver chain set with a tourmaline (10 gp). Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (1800 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (10 gp). Sapphire pendant on gold chain (600 gp). Fire opal pendant on a fine gold chain (1800 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (600 gp).


Social Check DCs


Hunter Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, brown cloak. He wears a colorful flower in his blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Bonds: Attractive, Adventurer, Religious, Family, Job. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Hunter Melancon, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Nija Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her broad hat is riddled with cuts and holes. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Map Maker and found it very stressful. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Lazy. Bonds: Job. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Nija Temerity, Female Tiefling Warlock 7
Medium (4'7") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 70000 cp. Golden yellow topaz (1000 gp). Hematite (6 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a moderate pudge and is not very fit. He wears a broad hat to cover his moderate length black crest. This gold eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.

History: The child of a Weaver, who enjoyed hunting, Direcris was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Joker, Professionalism. Bonds: Nature, Job. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Direcris Qyxpahrgh, Male Dragonborn Commoner 14
Medium (6'5") Dragonborn, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 9 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)14 (+2) 6 (-2)9 (-1)
Skills Intimidation +4, Sleight of Hand +8
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4

Possessions: Sapphire pendant on gold chain (1000 gp). Jeweled electrum ring (5000 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Dumph, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is long and silver with streaks of chestnut, and is pulled back with small grey clips. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Farmer, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Fighting, Athletic. Bonds: Rich, Military, Job. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Mary Dumph, Female Human Warrior 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 11 (+0)6 (-2)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs

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