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NPC Generator

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Advanced [show]


Korfel Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was raised in a desert tribe. His father was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Nature, Has a crush. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Korfel Wilmont, Male Half-Elf Fighter 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tree Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a nunchaku on his belt, and sports empty pouches on his belt. He wears a small hat to cover his moderate length brown fur. His copper unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Tree was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered dancing. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Disease, Secretive. Bonds: Family. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Tree Of Ale, Male Tabaxi Paladin 10
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1300 gp. Iolite (30 gp). Eye agate (11 gp). Amethyst (160 gp). Lapis lazuli (11 gp). Sard (30 gp). Peridot (30 gp). Sardonyx (30 gp). Lapis lazuli (11 gp).


Social Check DCs


Faran Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His white hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Actor in town.

History: He is a Lamia in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Actor.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Faran Glenfellow, Male Halfling Warlock 11
Small (3'4") Halfling, Lawful Good (CR 11)
Armor Class 13
Hit Points 64 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2900 gp. Solid gold idol (1100 gp).


Social Check DCs


Melissa Snape, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is also unnaturally pale. Her red hair is long and unkept. Her green eyes are slightly larger than normal.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, In love. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Melissa Snape, Female Human Rogue 11
Medium (4'11") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)7 (-2) 14 (+2)17 (+3)
Skills Animal Handling +6, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1200 gp. Smoky quartz (30 gp). Rhodochrosite (13 gp). Blue star sapphire (1000 gp). Canary diamond (5000 gp). Chrysoprase (30 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Iados Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a green suit, tan shirt, and black tie. He has blue hair. His eyes are red and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of northern immigrants he idolized his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Iados and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Secretive, Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Iados Hope, Male Tiefling Rogue 6
Medium (6'4") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)17 (+3) 17 (+3)13 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 5000 sp. Solid gold idol (300 gp). Black velvet mask with numerous citrines (90 gp). A delicate brass dragon egg (20 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Delg Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a chestnut handlebar mustache and slicked back chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Delg Goldfinder, Male Dwarf Wizard 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 56 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 3000 gp. Freshwater pearl (4 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pearl Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a red top hat and red clothes. Her chestnut hair is still thick. She has several tiny jet earrings on each ear.

Personality: A deeply religious woman she believes everything happens for a reason. She does not trust anyone and sleeps with one eye open.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.

Motivation: Her relatives are trying to arrange a marriage; and to find somewhere to settle down

Flaws: Insomniac, Mundane. Bonds: Rich, Religious, Family. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Pearl Goldfound, Female Halfling Warrior 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)8 (-1) 6 (-2)10 (+0)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2

Possessions: 60000 cp.


Social Check DCs


Chem Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with black lining and desert motifs, and a wedding ring on his right hand. He wears his red hair down. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Chem would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Flaws: Sensitive, Mundane. Bonds: In love, Military, Job. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chem Flair, Male Tiefling Bard 5
Medium (6'0") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 8 (-1)18 (+4)
Skills Deception +7, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears tan cloth garments or leather armor. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Frouse embodies much of what other species detest in the Gnomes. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Frouse Musgraben, Male Gnome Monk 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 20 (+5)10 (+0) 7 (-2)13 (+1)
Skills Persuasion +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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