Theirastra Klein, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, yellow cloak. Her brown hair is slicked back into a classic pompadour. She is baby faced.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.
History: From birth she was tutored by a cruel and relentless mentor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.
Motivation: Expand her business.
Ideals: Philantrophist. Bonds: Military, Mentor, Nature, Job. Occupation: Tanner
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Curran Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a moderate pudge and is not very fit. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of giants once and for all.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. After coming to the age of reason, Curran took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and many giants want him driven away
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Religious. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 13)
Armor Class 14
Hit Points 57 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: White opal (700 gp). Azurite (13 gp). Iolite (20 gp). Blue quartz (13 gp). Rich purple corundum (700 gp). Banded agate (13 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Bloodstone (20 gp). 1 Minor magic item.
Ida Palomarez, Female Human [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. She is muscular with a powerful set of arms. Her red hair is lengthy and is close to two feet long. Her blue eyes are slightly larger than normal.
Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. She works hard and plays hard.
History: Sold as a small child to a wizard, Ida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. She inherited the family business which she has now maintained for 13 years.
Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people
Flaws: Hedonist, PTSD, Racist. Bonds: Job, Mentor. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4
Possessions: 100 gp.
Quespa Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. She keeps her long bronze crest kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Priest, but she got bored and became a Carpenter. She tends to her Carpenter job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult.
Ideals: Gifted. Flaws: Insomniac, Impulsive. Bonds: Rich, Job. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Burgell Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is still thick. His eyes are a pleasant green.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.
History: Burgell was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence. Flaws: Ugly, Emotional, Insomniac. Bonds: Poor. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Greethen Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His crest is blue, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Greethen has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Insomniac, Depressed, Fearful, Disease. Bonds: Attractive. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Dee Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She has a hunchback. Her brown hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She uses money and sex appeal to get what she needs; and she feels the way she acts is they only way to get by in the world
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 900 gp. Silver pearl (80 gp). Tourmaline (80 gp).
Ovina Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears bulky grey painted plate armor. With bright silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Her tongue was cut out and she uses sign language. She is a great chef.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Scribe.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Job. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 500 sp. Solid gold idol (300 gp).
Bernard Barney, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He has a slight overbite and is overall scrawny. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: He is terrified, and will act out of fear.
Ideals: Joker. Flaws: Depressed, Fearful. Bonds: Military, Job. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1000 cp. Coral (150 gp).
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