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NPC Generator

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Advanced [show]


Glim Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his glaive. He carries a battered dagger and tarnished glaive as well. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Disciplined. Flaws: Ugly, Insane. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Glim Waggletop, Male Gnome Wizard 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp.


Social Check DCs


Windy In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown costume with the symbols of the sun god on his torso. His lavender fur is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. Some 9 years later his spouse died after the birth of his son. Heartbroken, Windy never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: In love. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Windy In the Storm, Male Tabaxi Commoner 10
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills Medicine +5, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 180 pp. Black opal (1100 gp). Obsidian (11 gp). Black pearl (600 gp). Azurite (11 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Chance, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears rags and sports a simple walking cane. Her hair is cut close to her head. She has gleaming, smiling black eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Hecat grew up listening to her father's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hecat grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hecat. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic. Flaws: Fearful. Bonds: Poor, Religious, Adventurer, Criminal record. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hecat Chance, Female Tiefling Fighter 14
Medium (5'3") Tiefling, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 85 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 1000 gp. Red-brown spinel (110 gp). Azurite (6 gp). Blue star sapphire (800 gp). Canary diamond (5000 gp). 1 Minor magic item.


Social Check DCs


Habor Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black pants and tee shirts. His hair is purple, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He also has developed a complete distrust of the Sellsword profession.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to be a sellsword again

Flaws: Insane. Bonds: Attractive, Has a crush, Job, Nature. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Habor Abstract, Male Tiefling Adept 8
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 50 pp. Peridot (50 gp). Pink pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilkass Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. She has styled her red crest well, parting it to the right. Her fierce red eyes like to dwell on things.

Personality: Calm and collected, she is a well trained Mayor. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her father raised her in a mountain cabin. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Mayor.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult.

Ideals: Athletic. Bonds: Attractive, Job, Rich, Nature. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilkass Shestendeliath, Female Dragonborn Commoner 7
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


River Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His gray fur is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: River was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and to settle down with his crush

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Has a crush, Family. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

River Of Ale, Male Tabaxi Cleric 5
Medium (6'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)17 (+3) 17 (+3)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Celestial, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 6000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a black handlebar mustache and slicked back black hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves singing and to teach people singing more than just about anything. He also has developed a complete distrust of the Stylist profession.

History: Bertram was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Addict. Bonds: Job, Family. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Bertram Wildheart, Male Halfling Ranger 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Terran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Oriel Carlyle, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her white hair is matted, messy, and big. Her face is scarred and worn.

Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. The war was a terrible time for her, and Oriel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: Expand her business; and she has passion for adventuring and risk

Flaws: Ugly, Depressed. Bonds: Adventurer, Job, Military. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Oriel Carlyle, Female Human Druid 7
Medium (5'9") Human, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torgga Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is short and white. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born to a pair of adventurers, Torgga grew up listening to her mother's many stories. Her first spouse was a Cartwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now spends her time doing works of charity.

Motivation: Wants to raise her children well.

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Family, Adventurer. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Torgga Helcral, Female Dwarf Druid 6
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp.


Social Check DCs

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