Keyleth Wilmont, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a violet armored body suit, with a simple yellow line shooting up and back down. Her white hair is smooth and relatively long. Her eyes, though not visible through her cowl, are amber.
Personality: Keyleth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Keyleth studied abroad. When Keyleth reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world
Ideals: Extrovert, Impeccable, Gifted. Bonds: Military. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Golden yellow topaz (700 gp). Coral (40 gp). Violet garnet (700 gp). Peridot (20 gp). Alexandrite (700 gp).
Avelina Wilberforce, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her red hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born in a small village she learned the ways of the warrior from her father. Her father took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avelina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Greedy, Racist. Bonds: Nature. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp. Carnelian (40 gp).
Bathin Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Map Maker. He is physically well-built. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. Bathin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Bathin grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Gifted. Flaws: Hedonist, PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Draconic, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 200 gp. Iolite (20 gp). Jade (50 gp). Brown-green garnet (50 gp). Violet garnet (200 gp). Black star sapphire (500 gp).
Eleanor Royal, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is physically well-built. Her long red hair reaches down to her waist. Her gray eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the north her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Eleanor never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, In love. Occupation: Ploughman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp.
Thamior Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is auburn. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and to reunite with his absent father
Ideals: Fighting. Flaws: Shy. Bonds: Nature, Criminal record, Family. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Red spinel (70 gp). Red-brown spinel (70 gp). Chalcedony (60 gp). 1 Backpack.
Bhevek Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a red shirt with thin brown vertical stripes and red pants. His silver hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bhevek took refuge in the large cave and found the beat up scimitar and armor he uses now. He has drifted from career to career and currently works as a Cook.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: Nature, Job. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 sp.
Unvera Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She dresses in collared shirts and wears a proper scarf over her head. Beneath her clothing is a huge mess of scar tissue. Her silver hair is well kept. Her eyes are green and beady.
Personality: She is fixated on the number 63. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Unvera enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Unvera was born the youngest of three triplets. She was taken from her home at a very young age. She has since lost track of the people in her past.
Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a carpenter and was forced into it by her family
Flaws: Ugly, Insane, Hedonist. Bonds: Slave, Family. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Good lock.
Sethrekar Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized topaz on his right hand. His bronze crest has been sun bleached extensively. His face is scarred and worn.
Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Hedonist, Insomniac, Antagonistic. Bonds: Rich. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Violet garnet (600 gp). Rock crystal (30 gp). Tiger eye turquoise (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Adelaide Deighton, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her silver hair is knotted and matted. She has a tattooed face.
Personality: She acts crazy and hedonistic. She is a ruthless business woman, a trait she acquired from her father.
History: Adelaide was born with her father's beautiful face. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.
Motivation: To unite with her brother; and she's in love
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Adventurer, Family, Has a crush. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp. Golden yellow topaz (200 gp).
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