Gilthur Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a grey suit. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Gilthur embodies much of what other species detest in the Dwarves. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Criminal record. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp.
Euphemia Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is dressed in an above average manner. Her clothes are grease stained in places. She has a very tight haircut. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. She is obsessed with finding treasure.
History: Born to a Seamstress, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Shoemaker for the past few years.
Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg
Bonds: Attractive, Poor, Immigrant, Job, Adventurer. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 49 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 16 (+3) | 18 (+4) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -2 / 1d10-4, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20 pp. Old masterpiece painting (900 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.
Roland Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. His auburn hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Mercenary, but he got bored and became a Bellfounder. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp. Lapis lazuli (10 gp).
Arara Ariessus, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She wears her auburn hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to make people angry or surprised. She never wears the same outfit twice, unless she absolutely has to.
History: Arara was born the youngest of three triplets. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has passion for adventuring and risk; and regain custody of her daughter
Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Family, Adventurer. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Abyssal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp.
Manfred Lester, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. He sports a long blonde beard, and similarly colored long hair. His amber eyes lackadaisically let the world flow into them.
Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered dancing. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk
Ideals: Extrovert, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 79 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +3
Possessions: 40 pp. Aquamarine (1000 gp). Alexandrite (1000 gp). Black opal (1100 gp). Sard (20 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerbo Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. His silver hair is styled in orderly dreadlocks. His blue unseeing eyes seem to look past you.
Personality: He likes to make people angry or surprised. He is a great chef.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Gerbo and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, In love. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 400 gp. Old masterpiece painting (800 gp). 1 Minor magic item.
Thradal Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a brown suit. His hair is short and golden. His eyes are gray.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. Thradal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Fletcher business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother
Flaws: Addict. Bonds: Job, Family, Criminal record, Religious. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 55 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 1000 gp.
Phelaia Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor, and she perpetually has her hammer ready. Her silver hair is smooth and relatively long. She wears an eyepatch.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Phelaia was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Nature, Job. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 21 (+5) |
Senses Passive Perception 18
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Amnon Flair, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His dark red hair is slicked back into a classic pompadour. He has silver eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of dire rats once and for all.
History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Amnon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats.
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Nature, Poor. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 69 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
Possessions: 2000 gp. Chalcedony (70 gp). Obsidian (13 gp). Sardonyx (70 gp). Citrine (70 gp). Azurite (13 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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