Werydd Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She tends to wear a grey poncho over her likewise colored trousers and shirt. Sporting a red mohawk this woman's hair draws a lot of attention. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is frequently practicing swordplay.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She got away from her former life and has fallen to alcoholism.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Gifted. Flaws: Addict, Greedy. Bonds: Military. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1700 sp.
Andraste Galanodel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is long and auburn with streaks of white, and is pulled back with small tan clips. This blue eyed easterner is not easily forgotten.
Personality: Andraste hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Andraste lived on a farm with her mother, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Artistic. Flaws: Forgetful. Bonds: Family, Rich. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Sariel Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tan trousers with blue and red striped suspenders. She wears various colorful collared shirts. She has moderate length red hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Elves.
History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insomniac, Racist. Occupation: Bookbinder
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver comb with moonstones (600 gp).
Balimaar Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear violet clothing when he does not wear armor. He wears a colorful flower in his black hair. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 79 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Draconic, Infernal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 260 pp. Rose (20 gp). Moonstone (20 gp). Pink pearl (120 gp). Sard (20 gp). Pink pearl (120 gp). Amethyst (120 gp). Malachite (13 gp). Emerald (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fibblestib Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy silver beard and wild silver hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.
History: He is a Slaad in disguise. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants a kiss
Ideals: Athletic, Fighting. Bonds: Poor, Has a crush, Adventurer. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Blue sapphire (400 gp). Red garnet (50 gp). 1 Minor magic item.
Peter Kent, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey armored body suit, with a simple green line shooting up and back down. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Rimmon Agility, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his red hair well, parting it to the right. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Shepherd, who enjoyed hunting, Rimmon was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Nature, In love. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 300 gp. 1 Minor magic item.
Ea Failure, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a fine chain shirt which she covers with green colored cloaks and clothing and is in decent physical shape. She wears her black hair up. She wears round tiny glasses practically rammed into her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Optimist, Gifted. Bonds: Has a crush, Adventurer, Rich. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 400 gp. Brown-green garnet (120 gp). Black opal (1000 gp). 1 Minor magic item.
Thamuz Joy, Male Tiefling [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man prefers to wear black clothing when he does not wear armor. He keeps his blue hair in a pixie cut. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Thamuz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Someone believes him a fraud; and he is content
Ideals: Athletic. Flaws: Ugly, Shy, Mundane. Bonds: Enemies, Mentor. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Half-Plate.
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