Matilda Pickering, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing colorful clothing, dressed as a Cartwright. Her hair is long and white with streaks of brown, and is pulled back with small grey clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and she is unsatisfied with her job
Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Family. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Obsidian (12 gp). 1 Masterwork Common Melee.
Sapply Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this southern man wears professional attire. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant green.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sapply was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. She wears her chestnut hair up in a very large beehive style do. Her hazel unseeing eyes seem to look past you.
Personality: Enidda wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Enidda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2200 sp. 1 Chain shirt. 1 Banded mail.
Hûra Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He carries with him a set of bastard swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with singing.
History: He got into the Bellfounder business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.
Motivation: To be a Barber again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: Onyx (80 gp). 1 Minor magic item.
Glûk Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His auburn hair is long and unkept. His brown eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast desert. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Nature, Rich. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 56 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 500 gp.
Beleth Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She is portly but not overly obese. Her blue hair is matted, messy, and big. Her white eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Old masterpiece painting (1000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Black velvet mask with numerous citrines (180 gp). 1 Masterwork Common Ranged Weapon.
Azaki Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, yellow cloak. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He also hits on women, regardless of circumstances.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Racist. Bonds: Has a crush, Rich, Adventurer. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Charles Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He dislikes all the random violence that takes place in the south. He is lazy and tries to find solutions quickly.
History: Born in the south to a Dilettante, Charles learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Ugly, Lazy. Bonds: Rich, Job. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1 Magnifying glass.
Nedda Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She wears just a white suit. Her silver hair is braided into rings. Her eyes are a pleasant blue.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nedda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nedda. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Antagonistic. Bonds: In love, Criminal record, Adventurer. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
