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Sapply Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He wears his silver hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, his parents were killed by a illithids raid, leaving Sapply alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Rich, Attractive, Enemies. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Sapply Garrick, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp.


Social Check DCs


Nemeia Gift, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear green clothing when she does not wear armor. Her hair is purple, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Always inclined to offer people food she seems plenty friendly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nemeia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels that her past leaves her morally obligated to help; and wants to work out more often

Ideals: Athletic, Philantrophist, Impeccable, Fighting. Bonds: Attractive, Criminal record. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Nemeia Gift, Female Tiefling Warlock 4
Medium (5'5") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 200 gp.


Social Check DCs


Thamior Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. He wears a small hat to cover his moderate length black hair. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: Thamior was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Thamior Amakiir, Male Half-Elf Wizard 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 50 pp.


Social Check DCs


Morana Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears silk and lounges about seductively. She has moderate length golden hair. Her hazel eyes dart from person to person.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Morana was raised in a hard working conservative environment. A gifted student she started as a Healer, but she got bored and became a Brewer. She has drifted from career to career and currently works as a Brewer.

Motivation: Balancing her hectic life and new Brewer responsibilities is difficult.

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Morana Frostbeard, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Surina Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears professional attire. Her crest is bronze and curly. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the west; and money/treasure

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Surina Clethtinthiallor, Female Dragonborn Commoner 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp.


Social Check DCs


Aerdeth Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear violet pants and tee shirts, and a wedding ring on his right hand. His hair is chestnut and curly. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: Aerdeth lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Terse, Shy. Bonds: In love, Family. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Aerdeth Martell, Male Half-Elf Ranger 12
Medium (5'2") Half-Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 57 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Silver pearl (60 gp). Red-brown spinel (60 gp). Emerald (1400 gp). Zircon (70 gp).


Social Check DCs


Damien Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright white suits and hats. His black hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is a Hag in disguise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: He is terrified, and will act out of fear; and he is greedy

Flaws: Fearful. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Damien Wiseacre, Male Halfling Monk 11
Small (3'0") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 32 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)18 (+4) 10 (+0)15 (+2)
Skills Arcana +8, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal, Gnoll, Draconic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 200 pp. Tiger eye turquoise (9 gp). Red garnet (110 gp).


Social Check DCs


Shadow Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of magic around his neck, and a lance on his belt. His fur is short and yellow. His hazel eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Shadow grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. After months of barely getting by, Shadow managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Job, Adventurer, Criminal record, Rich. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Shadow Blossom, Male Tabaxi Commoner 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Mozikth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, PTSD. Bonds: Poor, Criminal record, Immigrant. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Mozikth Qyxpahrgh, Male Dragonborn Barbarian 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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