Shava Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a violet armored body suit, with a simple grey line shooting up and back down. Her hair is long and white with streaks of black, and is pulled back with small violet clips. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Bonds: Attractive, Criminal record, Immigrant. Occupation: Healer
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 300 gp. Moonstone (20 gp). Violet garnet (900 gp). Tiger eye turquoise (16 gp). Silver pearl (50 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.
Joan Prescott, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'10". She wears a brown wide-brimmed hat and brown clothes, and her gloved hand is found clutching a sai. Her hair is auburn and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The war was a terrible time for her, and Joan does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Joan hails from a village terrorized by drow. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Someone believes her a fraud.
Flaws: Depressed. Bonds: Military, Enemies, Rich. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 40000 sp. Aquamarine (1000 gp). Jasper (40 gp). Moss agate (7 gp). Golden pearl (60 gp). 1 Masterwork Heavy steel shield. 1 Masterwork studded leather. 1 Half-Plate. 1 Buckler.
Kipper Beren, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his kukri always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His hair is long and white with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His fierce hazel eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. He has had some formal painting training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and money/treasure
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Military, Rich. Occupation: Mason
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 7)
Armor Class 14
Hit Points 37 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Halfling, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).
Jade Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy brown suit. His beige fur has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Job, Adventurer. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Masterwork Common Melee.
Ortegar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a simple white robe with brown stripes complete with hood. He is muscular with a powerful set of arms. He has styled his black hair well, parting it to the left. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ortegar took refuge in the large cave and found the beat up shield and armor he uses now. He has dedicated himself to building a better kind of golem.
Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality
Bonds: Nature, Rich, Military, Adventurer, Job. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 38 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1800 gp. Zircon (70 gp). Deep green spinel (160 gp). Moonstone (70 gp). Star rose quartz (70 gp). Sardonyx (70 gp). Sardonyx (70 gp). Deep blue spinel (1500 gp).
Torz Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He is harsh and unforgiving.
History: Born in the west to a Scribe, Torz learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a scribe and was forced into it by his family
Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Family. Occupation: Scribe
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
Possessions: 700 gp. Aquamarine (1600 gp). Azurite (11 gp). Deep blue spinel (1600 gp).
Kadana Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear ponchos typically of a light green in addition to tight pants. She has styled her white crest well, parting it to the right. Her thin eyebrows rest above her beady gold eyes.
Personality: She is calm most of the time but flees social interaction. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: She has decided she is irredeemable; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 100 gp. Jet (150 gp). Blue sapphire (500 gp).
Fivin Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is braided into rings. His amber eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To find somewhere to settle down; and balancing his hectic life and new sellsword responsibilities is difficult
Flaws: Disease, Mundane. Bonds: Attractive, Job, Military, Debt. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp.
Aline Richie, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her silver hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: She is extraordinarily eccentric. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she desires power and/or immortality
Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp. Red spinel (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
