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NPC Generator

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Advanced [show]


Valida Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long blonde hair is drawn into a two foot long braid. Her brown eyes have a joyful gleam in them most of the time.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Valida was left her mother's suit of armor and trained in its use and care. She has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off her debts; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Military, Debt. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Valida Trueblood, Female Dwarf Rogue 9
Medium (3'10") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp. Gold music box (3000 gp). Jeweled anklet (3000 gp).


Social Check DCs


Medrash Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red crest is heavily combed to the left. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Medrash was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a sailor and was forced into it by his family

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Medrash Akambherylliax, Male Dragonborn Bard 10
Medium (6'2") Dragonborn, Chaotic Good (CR 10)
Armor Class 12
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)16 (+3) 15 (+2)18 (+4)
Skills Investigation +7, Medicine +6
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. Hunter was born on a far southern forest where he grew up under the tutelage of his father, an expert Bather. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Hunter Churchill, Male Human Aristocrat 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)5 (-3) 13 (+1)13 (+1)
Skills Athletics +2, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp.


Social Check DCs


Sannl Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her long blonde hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has passion for adventuring and risk

Flaws: Racist. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Sannl Graybeard, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Mishann Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. Her crest is silver and curly. She wears round tiny glasses practically rammed into her face.

Personality: She will rave to anyone who will listen. Further she is a bit of a stoner and is frequently out of it.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her first spouse was a Mayor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Insane, Addict. Bonds: Poor, Family. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Mishann Wystongjiir, Female Dragonborn Expert 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 64 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is greasy and uncared for. His eyes are amber and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Terse. Bonds: Rich, Mentor, Immigrant. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Dain Goldfinder, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)4 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Cask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her flail. Her fur is short and white. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She is overprotective of those who hire her services. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Guardian. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Cask Shoe, Female Tabaxi Adept 10
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Nature +4, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with yellow socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His red fur is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his green eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the west. He is skeptical of what others tell him and is slow to trust.

History: Leaf was born in the west. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content

Ideals: Pacifist, Persistence. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Mason

Voice: Stutters

Attributes [hide]

Leaf Blossom, Male Tabaxi Fighter 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 89 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1700 gp. Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold dragon comb with red garnet eye (500 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Zephan Justice, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His long chestnut hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Zephan Justice, Male Tiefling Wizard 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Deception +7, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 900 gp. Bloodstone (80 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Jade (100 gp). Red spinel (100 gp). 1 Minor magic item.


Social Check DCs

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