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NPC Generator

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Advanced [show]


Myria Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Bonds: Rich, Attractive. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Myria Strongbones, Female Halfling Adept 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Akmen Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. His black hair is thinning but still full. His white eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Akmen Sanity, Male Tiefling Expert 8
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 65 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)16 (+3) 16 (+3)17 (+3)
Skills Performance +6
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arava Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. Her gold crest is lengthy. Her eyes are gold and she is always smoking a pipe.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with finding treasure.

History: She is a Succubi in disguise. She made a point of taking high paying jobs and getting most of it up front. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality.

Ideals: Optimist. Bonds: Adventurer, Nature. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Arava Argenthrixus, Female Dragonborn Warrior 6
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Eva Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her violet robe and has her hammer always slung over her shoulder, and carries hammers. With wild silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is overprotective of those who hire her services. She invites people to come help in her community garden.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered music. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To protect her home; and to clean up the streets

Ideals: Fighting, Philantrophist, Artistic. Bonds: Guardian, Rich. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Eva Koehlanna, Female Half-Elf Fighter 12
Medium (4'7") Half-Elf, True Neutral (CR 12)
Armor Class 9
Hit Points 80 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Investigation +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Sindri Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. With bright silver hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: The child of northern immigrants he idolized his father. He moved out west to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Sindri Gummen, Male Gnome Cleric 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 200 sp.


Social Check DCs


Azzakh Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear black pants and tee shirts. He has moderate length brass crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born into a rich family. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his writing dream.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Insane, Selfish. Bonds: Family, Rich. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Azzakh Baharoosh, Male Dragonborn Cleric 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 8
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1300 gp. Deep blue spinel (1000 gp). Freshwater pearl (16 gp).


Social Check DCs


Sun Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. Her red fur is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She will rave to anyone who will listen. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sun lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her painting dream.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Entrepeneur, Artistic, Athletic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Sun Of Winter, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Gorbundus Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his bronze crest to look like a famous performer. His gold eyes peer out from beneath his top green hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Gorbundus Daardendrian, Male Dragonborn Fighter 11
Medium (6'3") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 52 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)12 (+1) 17 (+3)14 (+2)
Skills Deception +6, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 2800 gp. Hematite (6 gp). Hematite (6 gp). Jasper (40 gp). Deep green spinel (60 gp). Aquamarine (1000 gp). Smoky quartz (40 gp). Peridot (40 gp). Hematite (6 gp). Silver pearl (60 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Murder, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear green pants and tee shirts, and sports empty pouches on his belt. His white hair is long and unkept. His red eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Mantus isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Junk Dealer.

Motivation: Wants to open a new tavern; and to be a blacksmith again

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Mantus Murder, Male Tiefling Fighter 2
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 250 gp. 3 Thunderstones.


Social Check DCs

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