Hupe Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left hand appears badly burned and disfigured. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich eastern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 14)
Armor Class 11
Hit Points 46 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 |
Possessions: 400 pp. Moonstone (50 gp). Blue-white diamond (5000 gp). Red garnet (60 gp). Bloodstone (50 gp). Chalcedony (50 gp). Onyx (50 gp). Star rose quartz (50 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Rhodochrosite (13 gp). Sard (50 gp). Bloodstone (50 gp). Deep blue spinel (1600 gp). Obsidian (13 gp). 1 Medium magic item.
Alberich Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a brown suit. He is bristling with hidden weapons, mostly sais and quarterstaffs. His brown hair, when down, is lengthy. His eyes are violet.
Personality: This man loves painting and to teach people painting more than just about anything. He has a small toy that he constantly fidgets with.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Criminal record, Nature. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 72 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 31000 sp. Violet garnet (200 gp). Tourmaline (40 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Red garnet (40 gp). Jasper (50 gp). Azurite (4 gp). Freshwater pearl (4 gp). Hematite (4 gp).
Frederick Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is renowned for his bright brown suits and hats. He has a hunchback. He has shaved his head bald. His eyes are violet and catlike.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has a crush on the local mortician
Ideals: Persistence, Fighting. Flaws: Ugly, Racist, Greedy. Bonds: Has a crush. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1200 gp. Bloodstone (80 gp). Chrysoprase (80 gp). Tiger eye turquoise (9 gp). Aquamarine (200 gp).
Everard Beverly, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears brown cloth garments or leather armor. He has a very tight haircut. His green eyes peer out from beneath his feathered brown hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.
History: He was born in a small plains village. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Expand his business.
Flaws: Ugly, Selfish. Bonds: Job, Nature, Immigrant. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 91 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: Eye agate (10 gp). Onyx (30 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.
Aline Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She likes to wear ponchos typically of a light violet in addition to tight pants. Her red hair is cut short. Her face is covered beneath a completely black helmet.
Personality: Aline is depressed about a lot of things. She tends to be a nihilist. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: She has a crush on the local Stableman; and to end her boredom
Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Immigrant, Has a crush. Occupation: Crown-heir
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
Possessions: 1100 gp. 1 Minor magic item.
Braak Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. His brown hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, In love, Criminal record. Occupation: Barkeep
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Silver chalice with lapis lazuli gems (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
Norkruuth Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. He has gold crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Norkruuth is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive, Job. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 800 gp. Large well-done wool tapestry (600 gp). A small bag of saffron. (20 gp). 1 Minor magic item.
Kite In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His orange fur, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Kite began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away.
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Enemies. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1200 sp.
Az-Rans Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: This man loves writing and to teach people writing more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: He is content; and wants to open a new tavern
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Family, Job. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!