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NPC Generator

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Advanced [show]


Dalaba Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her green eyes dart from person to person.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the south to a Server, Dalaba learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: She desires power and/or immortality; and further expansion of business

Ideals: Passionate. Flaws: Racist. Bonds: Religious, Job, Adventurer. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Dalaba Silverthread, Female Gnome Wizard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp.


Social Check DCs


Trail Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple brown robe with red stripes complete with hood. She has no fur. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the south, but her parents moved at a very young age to the west. In her 17th year, her parents were killed by a dire rats raid, leaving Trail alone in the world. After a stint in an orphanage, she was adopted. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Justice. Flaws: Ugly, Emotional. Bonds: Immigrant, Enemies. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Trail Candle, Female Tabaxi Wizard 8
Medium (5'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Terran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 90 pp. Pink pearl (60 gp). Tiger eye turquoise (16 gp). White pearl (60 gp). Banded agate (16 gp). Rhodochrosite (16 gp). 1 Minor magic item.


Social Check DCs


Barendd Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Mortician uniform. He has a long silver beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: Barendd was born with his father's beautiful face. A gifted student he started as a Bricklayer, but he got bored and became a Mortician. Recently the stress of being a Mortician has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and to be a bricklayer again

Ideals: Joker, Artistic. Flaws: Insomniac. Bonds: Job, Attractive. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Barendd Rakankrak, Male Dwarf Sorcerer 11
Medium (4'5") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 60 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)16 (+3) 3 (-4)5 (-3)
Skills History +7, Insight +0
Senses Passive Perception 6
Languages Common, Dwarven, Undercommon, Infernal, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 1600 gp. Fiery yellow corundum (900 gp). Hematite (15 gp). Black pearl (1300 gp). Red-brown spinel (130 gp). Emerald (900 gp). Blue quartz (15 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Gentry, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in grey turtlenecks beneath a white coat with red slacks. Her chestnut hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Giselle Gentry, Female Human Barbarian 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Erdan Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is typically in his Laborer uniform. His blonde hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Erdan was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his brother

Ideals: Persistence. Bonds: Job, Attractive, Immigrant, Family. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Erdan Tiltathana, Male Elf Bard 6
Medium (5'2") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Chrysoprase (30 gp).


Social Check DCs


Aura Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a wide-brimmed hat to hide her balding. She wears an eyepatch.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to loving parents in a slum to the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Aura and her spouse have recently divorced.

Motivation: To be a Sailor again.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aura Of Claws, Female Tabaxi Warrior 8
Medium (6'3") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 24 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)17 (+3) 11 (+0)16 (+3)
Skills Deception +6, History +6
Senses Passive Perception 10
Languages Common, Terran, Druidic, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Soames, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She sports a flattop hair cut. She has blue eyes and a white hat with a black feather.

Personality: She is irascible and easily irritated. She is able to fit into much smaller and tighter spaces than normal.

History: Vanchu was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted, Persistence. Flaws: Antagonistic. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Vanchu Soames, Female Half-Orc Warlock 3
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)5 (-3) 16 (+3)11 (+0)
Skills Animal Handling +5, History -1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1800 sp. Tourmaline (160 gp).


Social Check DCs


Bathin Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His dark red hair is still thick. He has a dull look in his black eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has had some formal writing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Logical. Flaws: Depressed, Racist. Bonds: Religious. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Bathin Prudence, Male Tiefling Barbarian 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 5 (-3)16 (+3) 15 (+2)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Ignan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 gp.


Social Check DCs


Calcitro Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Sold as a small child to a necromancer, Calcitro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Fighting, Artistic. Bonds: Rich, Family, Mentor, Guardian. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Calcitro Whispermouse, Male Halfling Warrior 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp. A miniature golden chest with tiny emeralds lining the top (150 gp).


Social Check DCs

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