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NPC Generator

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Advanced [show]


Travok Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a grey suit, and carries morningstars. His red hair is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Travok has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Pacifist. Flaws: Shy, Disease. Bonds: Rich. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Travok Goblinbane, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Rhodochrosite (5 gp).


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His orange fur is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Gale grew up listening to his mother's many stories. He dropped out of school to support his sick mother, and resented it. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined, Logical. Bonds: Attractive, Adventurer, Family. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Gale In the Wind, Male Tabaxi Paladin 10
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Ethereal Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a worn and beaten armor. She has styled her black fur well, parting it to the right. Her copper eyes dart from person to person to random spaces in the air.

Personality: She is almost excessively polite to everyone, even when angry. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Logical. Flaws: Shy, PTSD, Fearful. Bonds: Slave. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Ethereal Of Ale, Female Tabaxi Monk 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +6, History +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Silvo Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Silvo Thorngage, Male Halfling Barbarian 16
Small (2'10") Halfling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 115 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +7, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6

Possessions: 1000 gp. Brown-green garnet (150 gp). Blue star sapphire (1600 gp). Malachite (9 gp). Moss agate (9 gp). Aquamarine (500 gp). Tiger eye turquoise (9 gp). Chalcedony (30 gp). Tiger eye turquoise (9 gp). Smoky quartz (30 gp). Chalcedony (30 gp). Deep blue spinel (500 gp). Red-brown spinel (150 gp). Moss agate (9 gp). Azurite (9 gp). Peridot (30 gp).


Social Check DCs


Fallthra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her silver hair up in a very large beehive style do. Her amber eyes dart from person to person.

Personality: She can speak with the recently deceased. Fallthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Fallthra was born in the north. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Marry her sister to traveling adventurers; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Fallthra Daerdahk, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Red-brown spinel (110 gp).


Social Check DCs


Erky Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a tan and blue handkerchief worn on his left side. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Flattery will make him almost putty in your hands.

History: Sold as a small child to a wizard, Erky was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Erky grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Erky. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Flaws: Selfish. Bonds: Criminal record, Mentor, Job, Adventurer. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Erky Murnig, Male Gnome Fighter 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Zepar Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying silver hair a little too much giving a sharp silver color. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Zepar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Zepar Tolerance, Male Tiefling Ranger 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Percival Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a grey tunic with yellow highlights, and long blue pants that bunch up around his shoes. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the south to a Slave Trader, Percival learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Seeks redemption; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Criminal record, Job, Rich. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Percival Wilberforce, Male Human Expert 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Lucan Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear violet tank tops with red pants. His silver hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Lucan grew up listening to his father's many stories. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Has a crush, Adventurer. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Lucan Iathrana, Male Half-Elf Expert 15
Medium (5'9") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 90 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Animal Handling +8, Performance +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 6000 gp. Rhodochrosite (13 gp). Sardonyx (30 gp). Tourmaline (130 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Rich purple corundum (800 gp). Jet (130 gp). Blue star sapphire (800 gp). Star rose quartz (30 gp). Golden yellow topaz (500 gp). Jasper (30 gp). Deep blue spinel (500 gp). Citrine (30 gp). Banded agate (13 gp). Amber (130 gp). Deep green spinel (130 gp). Tiger eye turquoise (13 gp). Rock crystal (30 gp).


Social Check DCs

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