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NPC Generator

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Advanced [show]


Eleanor Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eleanor wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted martial powers by her dying sister.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Artistic, Gifted. Flaws: Insomniac. Bonds: Mentor. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Eleanor Teinithra, Female Half-Elf Monk 2
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 cp. 1 Masterwork manacles.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His blonde hair is matted, messy, and big. His hazel eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Gunter Altham, Male Human Fighter 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Roge Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a violet coat with blue slacks. He carries a battered hammer and tarnished greatsword as well. He wears a colorful flower in his blonde hair. His eyes are amber and catlike.

Personality: Eccentric and domineering, Roge will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Bounty Hunter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roge fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Extrovert. Bonds: Attractive, Family, Poor. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Roge Quickstep, Male Halfling Bard 7
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 17 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 9 (-1)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 6000 sp. Iolite (40 gp). Amber (70 gp). 1 Minor magic item.


Social Check DCs


Farideh Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. Her crest is scarlet and very short. Her eyes are gold and she is always smoking a pipe.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She receives visions of the future at random moments

History: She was born in the south, but her parents moved at a very young age to the east. Her parents enrolled her in a Barbarian school at a young age so that she could practice her divine talents. She then took over the family business and is one of the better Architect for hire.

Motivation: Wants to open a new tavern; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Terse. Bonds: Immigrant, Job, Adventurer. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Farideh Hshhsstoroth, Female Dragonborn Barbarian 4
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 52 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 18 (+4)16 (+3)
Skills Deception +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Symma Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear flannel, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She is bald on top and has large blonde tufts of hair around her ears. Her blue eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. Days after completing her studies, news broke out that her hometown was attacked by brigands. Symma was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Many brigands want her driven away; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer, Enemies. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Symma Boondiggles, Female Gnome Ranger 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Nature +4, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Hematite (12 gp).


Social Check DCs


Eridred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in collared shirts and wears a proper scarf over her head. She keeps her red hair in a flapper bob. Her blue eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She struck the Merchant job and began her own company from there.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Job. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eridred Deepdelver, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Bathin Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Actor uniform. He wears a Stetson hat to cover his moderate length purple hair. His gold eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted. Bonds: Job, Rich, Slave. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bathin Divinity, Male Tiefling Adept 3
Medium (6'10") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Mordai Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy blue hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Mordai studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: Retire the richest man in the south; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Optimist, Justice, Gifted. Bonds: Job. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Mordai Faith, Male Tiefling Fighter 12
Medium (6'2") Tiefling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 47 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)11 (+0) 7 (-2)20 (+5)
Skills Animal Handling +2, History +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Iolite (80 gp). Tiger eye turquoise (8 gp). Lapis lazuli (8 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Citrine (80 gp). Rock crystal (80 gp). Malachite (8 gp). Fire opal (900 gp). 1 Minor magic item.


Social Check DCs


Yvonne Trollope, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a grey shirt with thin tan vertical stripes and green pants. She is tall, broad shouldered and powerfully built. Her hair is auburn and curly. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Yvonne took refuge in the large cave and found the beat up sickle and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Flaws: Antagonistic, Insane, Disease. Bonds: Rich, Nature. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Yvonne Trollope, Female Human Aristocrat 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)6 (-2) 15 (+2)14 (+2)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs

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