Geva Lancaster, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright grey dresses and hats. Her long golden hair reaches down to her waist. Her eyes are hazel and catlike.
Personality: She exudes charisma. She is a tour de force of persuasion. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She comes from a rich western family. Through the years after Geva was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Geva's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: Expand her business; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Quick In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her lavender fur is braided into rings. Her green eyes dart from person to person.
Personality: Quick hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is obsessed with a lost civilization.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk
Ideals: Artistic, Gifted, Impeccable. Bonds: Adventurer. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Golden circlet with four aquamarines (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item.
Ronobe Music, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. Her hair, while still mostly silver, has prominent grey streaks. She is baby faced.
Personality: She speaks before she thinks and is too direct. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Ronobe hails from a village terrorized by orcs. In her 10th year, her parents were killed by a orcs raid, leaving Ronobe alone in the world. After a stint in an orphanage, she was adopted. She hasn't been sleeping well lately.
Motivation: She has decided she is irredeemable; and many orcs want her driven away
Flaws: Impulsive, Insomniac. Bonds: Enemies, Criminal record. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1300 gp. A delicate brass dragon egg (70 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Gomory Norton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. His skin is fair and his fingers are delicate and long. He has a very tight haircut. He has brown eyes and a grey hat with a black feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Gomory Allerton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male dresses in brown turtlenecks beneath a blue coat with black slacks. He is tall, broad shouldered and powerfully built. His hair is red and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Marshal.
Motivation: Wants to open a new tavern; and to be a tailor again
Flaws: Fearful. Bonds: Attractive, Job, Poor, In love. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Windy Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man wears a brown costume with the symbols of strength on his torso. He has lavender fur. His eyes, though not visible through his cowl, are copper.
Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Jeweler, but he was a colossal failure. He became a Architect soon after.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 74 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. He has a long auburn beard with little hanging trinkets. His gray eyes peer out from beneath his feathered violet hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to end his boredom
Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Poor, Job. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 64 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 1 Medium magic item.
Oloric Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is wearing a long, grey cloak. His skin is also unnaturally pale. He wears his black hair up. His eyes, though not visible through his cowl, are hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Ugly, Selfish, Fearful. Bonds: Rich, Family. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp. 1 Masterwork Uncommon Weapon.
Rohesia Barlow, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her silver hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.
History: Rohesia was raised in a hard working conservative environment. She married young, but lost her spouse to drow. She ran away from her former home and has been making her living as a Server for the past few years.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Fearful, Depressed. Bonds: Enemies, Job. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!