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NPC Generator

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Advanced [show]


Brottor Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His eyes are a pleasant violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north to a Marshal, Brottor learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Marshal for hire.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Optimist, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Brottor Daerdahk, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)15 (+2) 18 (+4)12 (+1)
Skills Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Megged Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a red handlebar mustache and slicked back red hair. This gray eyed easterner is not easily forgotten.

Personality: Megged is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. After a long history of fighting, Megged and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and further expansion of business

Flaws: Depressed, Antagonistic. Bonds: Rich, Job, In love. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Megged Chatham, Male Half-Orc Commoner 8
Medium (5'2") Half-Orc, Lawful Evil (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Solid gold idol (500 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Doudra Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a green tunic with white highlights, and long grey pants that bunch up around her shoes. Her whole body is exceptionally muscular. Her brass crest is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: Doudra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Around other people she will do her best to conceal her emotions and appear jolly.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Extrovert. Flaws: Shy. Bonds: Immigrant, Attractive, Rich, In love. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Doudra Norixius, Female Dragonborn Cleric 8
Medium (6'4") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 5 (-3)16 (+3)
Skills Animal Handling +0, History +6
Senses Passive Perception 7
Languages Common, Druidic, Elven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a robe, a symbol of magic around his neck, and a kukri on his belt. He has no hair. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His father raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Gifted. Flaws: Ugly, Terse. Bonds: Nature. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Reynard Siannodel, Male Half-Elf Adept 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Miles Blumenthal, Male Half-Elf Adept 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 pp. Fiery yellow corundum (1400 gp). Carnelian (50 gp).


Social Check DCs


Feldûsh Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear white pants and tee shirts. He wears a deerstalker hat to hide his balding. His eyes are violet and catlike.

Personality: This man loves painting and to teach people painting more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Feldûsh was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: Gnomish compassion; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Family, Job. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Feldûsh Addington, Male Half-Orc Warlock 12
Medium (5'1") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 44 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)6 (-2) 15 (+2)8 (-1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 13000 sp. Smoky quartz (60 gp). Alexandrite (600 gp). Red-brown spinel (100 gp). Zircon (60 gp). Malachite (13 gp). Rich purple corundum (1100 gp). Jasper (60 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A 4'9" northern man, he wears a blue shirt with thin brown vertical stripes and yellow pants. He wears his golden hair up in a very large beehive style do. He has a dull look in his brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Koeth was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Koeth Casilltenirra, Male Elf Rogue 5
Medium (4'9") Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aline Mori, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey tunic with black highlights, and long blue pants that bunch up around her shoes. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is mildly Human supremacist, though she does not identify as such. Aline is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Aline hails from a village terrorized by illithids. After coming to the age of reason, Aline took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by illithids. Aline was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Gifted. Flaws: Racist. Bonds: Family, Enemies. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Aline Mori, Female Human Commoner 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Gerard Sutherland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears an entirely brown suit with red socks and a vest with buckled shoes. His brown hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was always a brilliant, if unscrupulous mind. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Logical. Flaws: Disease, Antagonistic, Forgetful, Insane. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Sutherland, Male Human Adept 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs

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