Bulzo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white wide-brimmed hat and white clothes. His hair is silver and curly. His eyes are likewise green. His teeth are white and perfect.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Professionalism. Bonds: Attractive, Job, Military, Rich, Enemies. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. 1 Banded mail.
Emmeline Barlow, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a brown armored body suit, with a simple pastel line shooting up and back down, she is not a threatening figure. She has done her best to style her red hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.
History: Emmeline was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Emmeline and her spouse have recently divorced.
Motivation: To get a good night's sleep; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3000 sp. Solid gold idol (200 gp). Silver comb with moonstones (100 gp).
Norman Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes, though not visible through his cowl, are amber.
Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. When Norman reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 7 years.
Motivation: He doesn't get along with people that don't share his tastes; and to be a healer again
Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Military, Job. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 6000 cp.
Erky Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and blue robe with the hood down. He is portly but not overly obese. His tied-back hair is black. He has blue eyes and a tan hat with a blue feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Erky was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Erky's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Mundane, Insane, Antagonistic. Bonds: Has a crush. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 gp.
Jo Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). Her hair is black and curly. She has brown eyes and a red hat with a black feather.
Personality: She loves telling others what to do and how they should feel about things. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Fisher, but she was a colossal failure. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion
Ideals: Opinionated. Flaws: Fearful, Ugly. Bonds: Job, Family. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 11 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp.
Shedinn Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'7", this man is renowned for his bright green suits and hats. He wears his scarlet crest up. His skin is flawless and his red eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He plays an instrument quite well.
History: Shedinn hails from a village terrorized by gnolls. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To get a good night's sleep; and further expansion of business
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Enemies, Slave, Job. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Guy England, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His tied-back hair is red. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Guy was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Attractive, Family. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 65 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 2000 gp.
Kyle Sutherland, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing the road beaten gear of a warrior. His top hat is riddled with cuts and holes. He has blue eyes.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kyle's homeland. Kyle decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Slave. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Coral (150 gp).
Raer Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He dresses in tan turtlenecks beneath a black coat with yellow slacks. He has a hunchback. His hair is always cut to a buzz. He has a dull look in his blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. Cursed with vampirism at a very young age, Raer has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and wants his loneliness to end
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Has a crush, Nature. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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