Aerdeth Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his bow ready. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling green eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his mother.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Mentor. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 6
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 3 (-4) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +3
Possessions: 30 gp.
Elysande Tickle, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She dresses in grey turtlenecks beneath a brown coat with white slacks. Her black hair is greasy and uncared for. Her green eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Elysande lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Bellfounder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love, Family. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp.
Isabella Moreno, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is black and curly. She wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She's since become an addict/alcoholic.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
Possessions: 160 gp.
Morgran Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a grey suit. He has a moderate pudge and is not very fit. His silver hair has been sun bleached extensively. He has a dull look in his gray eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Artistic. Bonds: Has a crush, Job, Enemies. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Giant, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp.
Susannah Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. She is bald on top and has large silver tufts of hair around her ears. Her thin eyebrows rest above her beady green eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is obsessed with her god.
History: She was born into a rich family. Susannah was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Dyer. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions.
Flaws: Ugly, Mundane. Bonds: Rich, Immigrant, Religious. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Cairn Wary, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is kept up in a ponytail inside a small hat. His eyes are likewise white. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cairn is combative with any and all who dare try his patience in the slightest.
History: Cairn hails from a village terrorized by illithids. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker, Justice. Bonds: Poor, Attractive, Enemies. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp. 1 Minor magic item.
Norman Weld, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. He wears his blonde hair down. His green unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Immigrant, Job. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Uncommon Weapon.
Pyra Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her hair is purple and curly. Her face is covered beneath a completely black helmet.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's attracted to the PC.
Ideals: Joker, Gifted. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 17 (+3) | 6 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Mara McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her wide-brimmed hat is riddled with cuts and holes. This hazel eyed northerner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.
Motivation: Meet up once more with her childhood friend; and to settle down with her crush
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Draconic, Undercommon, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!