Ûkbûk Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His ears are large.
Personality: He is extraordinarily eccentric. He receives visions of the future at random moments
History: Ûkbûk was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Slave, Poor. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 80 gp. Smoky quartz (50 gp).
Arava Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She sports a flattop crest cut. She is very pretty but has cold, dead eyes.
Personality: She is fixated on the number 45. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her mother raised her in a mountain cabin. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Fearful, Depressed. Bonds: Attractive, Nature. Occupation: Actor
Voice: Booming voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Azzakh Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has dyed his greying white crest a little too much giving a sharp white color. His gold eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Azzakh lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.
Motivation: To unite with his sister.
Ideals: Extrovert, Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 77 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 5000 gp. Jeweled gold crown (7000 gp). Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Jeweled electrum ring (7000 gp). Fire opal pendant on a fine gold chain (1700 gp). Black velvet mask with numerous citrines (170 gp). Jeweled gold crown (7000 gp). Gold and topaz bottle stopper cork (700 gp). Gold music box (3000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). An abacus with copper, silver and gold markers (170 gp). Gold music box (3000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrie Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her silver hair up. She has gleaming, smiling amber eyes.
Personality: She is a Seamstress first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her brother before her, after school she went straight into learning to become a Seamstress. She now owns her own business.
Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 36 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 800 pp. Freshwater pearl (15 gp). Deep green spinel (140 gp). Sardonyx (20 gp). Rose (20 gp). Fiery yellow corundum (1000 gp). Golden yellow topaz (1400 gp). Red garnet (140 gp). Iolite (20 gp). Amber (140 gp). Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item.
Ahlyssa Hartford, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her blonde hair to look like a famous performer. Her violet eyes dart from person to person.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a necromancer, Ahlyssa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Sailor.
Motivation: She is currently in port desperately looking for someone to get her out; and expand her business
Ideals: Entrepeneur, Joker. Bonds: Slave, Job, Mentor. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Diesa Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright black hair. Her fierce amber eyes like to dwell on things.
Personality: She loves telling others what to do and how they should feel about things. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Sold as a small child to a brothel owner, Diesa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and an old rival family wants her found
Ideals: Opinionated. Bonds: Rich, Family, Mentor, Immigrant. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 20 (+5) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Half-Plate.
Randal Breeden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case, and his gloved hand is found clutching a greataxe. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is skeptical of what others tell him and is slow to trust.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away.
Flaws: Shy. Bonds: Attractive, Enemies, Nature, Slave. Occupation: Interpreter
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Morana Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears brown cloth garments or leather armor. She has a very tight haircut. She has gleaming, smiling gray eyes.
Personality: Morana wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a necromancer, Morana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She left for the south, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Immigrant, Mentor. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 75 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Butcher does. He carries a battered quarterstaff and tarnished warhammer as well. His hair is cut close to his head. He has gleaming, smiling amber eyes.
Personality: Orryn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He struck the Butcher job and began his own company from there.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Job, Slave. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 11)
Armor Class 9
Hit Points 63 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +4
Possessions: 400 gp. Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!