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NPC Generator

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Advanced [show]


Nordak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He typically wears grey cloth garments or leather armor. His red hair is styled in orderly dreadlocks. This green eyed southerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he wants to meet his childhood hero

Ideals: Passionate. Bonds: Criminal record, Religious, Adventurer, Rich. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Nordak Foamtankard, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 15 (+2)6 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Blorg Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Bookbinder, and sports empty pouches on his belt. He has styled his white hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: Blorg was raised in a hard working conservative environment. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many gnolls want him driven away; and he'd like to take his coworkers down a peg

Flaws: Insane, Antagonistic, Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Blorg Yardley, Male Half-Orc Druid 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 8000 sp. Violet garnet (1600 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Traulam Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her spear. She carries a battered kukri and tarnished spear as well. Her red hair is knotted and matted. Her ears are large.

Personality: Aggressive, abrasive, and angry, Traulam embodies much of what other species detest in the Elves. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Traulam grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Traulam Amastacia, Female Elf Monk 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)15 (+2) 7 (-2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Traubon Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail, he is not a threatening figure. His black hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Traubon grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Traubon Battlehammer, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Torgga Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak, and she perpetually has her greatsword ready. She wears a small hat to cover her moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great joy in being the best Map Maker in town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Map Maker and found it very stressful. She used her abilities to travel the world and help people.

Motivation: She is content; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Torgga Fireforge, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)14 (+2) 15 (+2)6 (-2)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 30 pp.


Social Check DCs


Eida High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. Her hair is red and curly. Her eyes are violet and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Eida was born in the west. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and doesn't want to be a ruler and was forced into it by her family

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Eida High-hill, Female Halfling Rogue 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)13 (+1) 10 (+0)6 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Meriele Mystralath, Female Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy black hair. Her ears are large.

Personality: She has always had a great fascination with Gnomish culture. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Meriele hails from a village terrorized by gnolls. Her mother was a mechanic, and taught her how to fix just about anything. She now owns her own business.

Motivation: Many gnolls want her driven away; and she has a rivalry with the church that dominates her actions

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Job, Enemies, Religious. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Meriele Mystralath, Female Elf Aristocrat 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears blue painted combat armor at almost all times, and a wedding ring on his right hand. His tied-back hair is black. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wishes to resurrect an old love; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: In love, Military. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Dimble Fapplestamp, Male Gnome Adept 8
Small (3'8") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. Alexandrite (1200 gp). Obsidian (14 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Dain grew up listening to his father's many stories. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Dain Aranore, Male Dwarf Commoner 7
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 56 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 21 (+5)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 sp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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