Nelkin Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Layabout uniform. He carries with him a set of maces on his belt, each one with a topaz on the hilt. His chestnut hair is kept up in a ponytail inside a feathered hat. His green eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: He's looking for his big break.
Ideals: Fighting, Opinionated. Bonds: Job, Adventurer, Poor. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 66 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Burgell Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and carries scimitars. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Burgell studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly. Bonds: Criminal record. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp.
Carlin Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a simple blue robe with green stripes complete with hood. She keeps her chestnut hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. She also has developed a complete distrust of the Cartwright profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To protect her home; and she's looking for her big break
Flaws: Shy, Disease. Bonds: Job, Adventurer, Guardian. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4
Possessions: 3000 sp. Smoky quartz (20 gp). Blue sapphire (900 gp). Black star sapphire (900 gp).
Calcitro Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and a wedding ring on his right hand. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. This hazel eyed westerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Antagonistic, Insane. Bonds: In love, Adventurer. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 161 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 3000 gp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and topaz bottle stopper cork (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Brakka Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears white leather gloves, a white jacket, and tight pants. She has wavy golden hair. She tend to wears goggles to shield her eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and her relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Attractive, Family, Rich, Criminal record. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 7000 cp. 3 Antitoxin.
Carrie Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His golden hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a forest tribe. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. After a long history of fighting, Carrie and his spouse have recently divorced.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Flaws: Antagonistic, Racist. Bonds: Attractive, Family, Nature. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2400 sp.
Ranala Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a small hat to cover her moderate length black hair. Her green unseeing eyes seem to look past you.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Ranala hails from a village terrorized by brigands. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Poor, Enemies, Job. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 76 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 1000 gp. A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (900 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A delicate brass dragon egg (30 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item.
Rivaan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears tight fitting clothing which further accentuates his frame. His blue crest, when down, is lengthy. His gold unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.
History: A powerful brothel owner made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Attractive, Mentor, Family. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 5 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp. Jasper (70 gp). Blue star sapphire (400 gp). 1 Minor magic item.
Rangrim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His head has been shaved. He has a dull look in his hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.
History: Rangrim lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
