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NPC Generator

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Advanced [show]


Soveliss Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy black hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 9 years later his spouse died after the birth of his son. Heartbroken, Soveliss never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants a kiss; and he's in love

Flaws: Ugly. Bonds: Job, Adventurer, In love, Has a crush. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Soveliss Waite, Male Half-Elf Aristocrat 10
Medium (5'5") Half-Elf, Lawful Good (CR 10)
Armor Class 9
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 4000 sp. Chalcedony (50 gp). Black star sapphire (1400 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Shivering Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He sports a flattop fur cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Assassin, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Insomniac, Antagonistic. Bonds: Family, Poor. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Shivering Paws, Male Tabaxi Expert 3
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Qemuel Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is dark red and very short. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Qemuel hails from a village terrorized by giants. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by giants. Qemuel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Professionalism, Joker. Bonds: Enemies, In love. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Qemuel Pain, Male Tiefling Fighter 8
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Bloodstone (40 gp). Violet garnet (300 gp). Chalcedony (40 gp). Star rose quartz (40 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Synthrin Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears black trousers with tan and white striped suspenders. She wears various colorful collared shirts. Her green crest is slicked back into a classic pompadour. She has a dull look in her gold eyes.

Personality: Synthrin wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Synthrin is combative with any and all who dare try her patience in the slightest.

History: She was born in a small forest village. She was taken from her home at a very young age. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business; and to be a soapmaker again

Ideals: Disciplined, Justice. Bonds: Nature, Slave, Job. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Synthrin Orexijandilin, Female Dragonborn Barbarian 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)7 (-2) 10 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp. Rose (70 gp). Golden pearl (90 gp). 1 Half-Plate.


Social Check DCs


Marbas Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a green suit. His dark red hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Addict. Bonds: Job, Rich, Adventurer. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Marbas Malevolence, Male Tiefling Expert 3
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Tordek Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with feathered hat. His white hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Tordek has worked very hard to control his curse. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Tordek Fallack, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Geoffrey Atterton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Geoffrey studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Atterton, Male Human Paladin 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs


Baradad Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His crest is brass, silky, and of moderate length. His eyes are likewise red.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Attractive, Enemies. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Baradad Bhenkumbyrznaax, Male Dragonborn Monk 10
Medium (6'7") Dragonborn, Neutral Good (CR 10)
Armor Class 12
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Druidic, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 6000 sp. A miniature golden chest with tiny emeralds lining the top (40 gp). Solid gold idol (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in earthy colors with a grey and brown handkerchief worn on her left side. Her auburn hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.

Motivation: She has a crush on the local Brewer; and to reunite with her absent mother

Ideals: Joker, Gifted. Bonds: Rich, Family, Has a crush. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Nora Rakankrak, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp. 1 Everburning torch.


Social Check DCs

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